For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Hideout. 08/11 to 08/26, 3 days. 1 earlier day is left out — below 298 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/11 and 08/26.
Direct duels in Bounty: how Frank does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
61.4%
277 games
Tick
51.4%
666 games
Trunk
49.9%
509 games
Sprout
56.3%
71 games
Kaze
46.8%
1,509 games
Doug
50.4%
117 games
Players with a profile and at least 20 games on Frank, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 好 | Spike | Legendary | 28 | 42.5% | 89.3% |
| 2 | NAMA Dreit | Legendary | 157 | 42.2% | 53.5% |
| 3 | lordex☯️ | Legendary | 25 | 42.0% | 92.0% |
| 4 | Xenon🎱 | Legendary | 44 | 41.3% | 70.5% |
| 5 | 威寶天糖 | Legendary | 21 | 39.9% | 90.5% |