For Heist, this map's mode — duels and star rates are available per mode, not per map.
Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Heist — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
Direct duels in Heist: how Gene does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Tubs. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Kaze
48.0%
275 games
Trunk
50.0%
92 games
Nori
43.9%
355 games
Chuck
40.2%
87 games
Edgar
39.9%
343 games
Mico
34.9%
83 games
Players with a profile and at least 20 games on Gene, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Arionシ︎ | Masters | 78 | 44.2% | 62.8% |
| 2 | Smoke🌊 | Masters | 42 | 42.9% | 71.4% |
| 3 | Shinee♡ | Masters | 85 | 42.8% | 58.8% |
| 4 | sintezzz.🏴 | Masters | 24 | 41.5% | 83.3% |
| 5 | Merc. | Legendary | 21 | 41.0% | 85.7% |