For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Jedna. 08/12 to 08/25, 3 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/12 and 08/25.
Direct duels in Heist: how Gus does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Jedna. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
49.6%
867 games
Trunk
48.8%
201 games
Jessie
47.9%
292 games
8-Bit
46.6%
436 games
Bibi
48.4%
64 games
Spike
47.9%
73 games
Players with a profile and at least 20 games on Gus, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | SW | Point | Legendary | 30 | 38.3% | 70.0% |
| 2 | 歪歪 | Legendary | 34 | 37.7% | 64.7% |
| 3 | İNDORAPTOR | Legendary | 20 | 34.8% | 65.0% |
| 4 | L̶o̶v̶e̶ | Legendary | 32 | 34.2% | 53.1% |
| 5 | LeJenz | Legendary | 20 | 33.8% | 60.0% |