For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Supercut. 08/16 to 08/24, 3 days. 3 earlier days are left out — below 122 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/16 and 08/24.
Direct duels in Bounty: how Kaze does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Supercut. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
59.4%
3,748 games
Ash
58.3%
405 games
Berry
56.7%
469 games
Tara
55.0%
753 games
Clancy
60.2%
201 games
Pearl
52.3%
2,251 games
Players with a profile and at least 20 games on Kaze, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ゲイに昇格したいニューハーフ | Legendary | 65 | 45.0% | 70.8% |
| 2 | tex1nkᶜʸᵇᵉʳˢᵖᵒʳ | Masters | 23 | 42.9% | 100.0% |
| 3 | MLA | Joegg⚜️ | Masters | 82 | 42.4% | 61.0% |
| 4 | Rinne Sonogami | Legendary | 22 | 42.4% | 100.0% |
| 5 | miguel | Legendary | 52 | 42.3% | 69.2% |