For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Supercut. 08/16 to 08/24, 3 days. 3 earlier days are left out — below 61 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/16 and 08/24.
Direct duels in Bounty: how Finx does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Supercut. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
54.6%
538 games
Edgar
52.0%
571 games
Bolt
58.2%
98 games
Gray
58.9%
90 games
Lily
59.4%
64 games
Tick
51.2%
203 games
Players with a profile and at least 20 games on Finx, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | SKC|Naipishu | Masters | 20 | 39.4% | 90.0% |
| 2 | nixo💚edui | Legendary | 22 | 36.7% | 72.7% |
| 3 | MrDuet | Legendary | 24 | 33.3% | 54.2% |
| 4 | 🇵🇱wonsz🇵🇱 | Mythic | 20 | 31.9% | 50.0% |
| 5 | バヤリースでも呑めよ | Diamond | 24 | 31.5% | 45.8% |