For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Hot Tubs. 08/10 to 08/23, 3 days. 1 earlier day is left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/10 and 08/23.
Direct duels in Heist: how Mina does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Tubs. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
53.9%
1,232 games
Melodie
57.2%
278 games
Chuck
52.3%
532 games
Bull
52.8%
254 games
8-Bit
49.8%
803 games
Mico
50.2%
624 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | dr.Calaveraa!🏴 | Legendary | 94 | 47.6% | 67.0% |
| 2 | Itoshi Rin | Masters | 166 | 47.3% | 59.6% |
| 3 | ™Ghostᵏⁱˡˡ ʸᵒᵘ | Legendary | 49 | 46.9% | 79.6% |
| 4 | Izuki | Masters | 235 | 46.8% | 56.2% |
| 5 | SnoxJr | Masters | 106 | 46.4% | 63.2% |