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EN

Shade

Assassin Epic Ranked · All ranks Brawl Ball
50.4%Win rate in Brawl Ball
124,501Games
100Trust Score
26. of 105Rank in Brawl Ball
+5.7Skill bonus

Best map: Pit Stop with 56.5% from 26,904 games.

Wins early — in Brawl Ball 4.5 points better in short rounds than in long ones (52.4% against 47.9%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Profile

Win ratePopularityBreadthCounter safety 46.Star rate
Win rate 73.50.4 %
Popularity 72.1.03 %
Breadth 64.27% of maps
Counter safety 46.35.9 %
Star rate 71.21.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 73th means “better than 73% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/31, 29 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/31.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/03 — 51.2% from 1,157 appearances08/04 — 51.5% from 6,782 appearances08/05 — 52.7% from 15,430 appearances08/06 — 51.1% from 8,091 appearances08/07 — 51.2% from 2,484 appearances08/08 — 53.1% from 2,547 appearances08/09 — 49.7% from 2,942 appearances08/10 — 50.6% from 7,917 appearances08/11 — 51.5% from 17,920 appearances08/12 — 52.0% from 19,453 appearances08/13 — 51.6% from 15,851 appearances08/14 — 50.8% from 14,120 appearances08/15 — 50.0% from 12,798 appearances08/16 — 50.6% from 12,137 appearances08/17 — 51.2% from 12,081 appearances08/18 — 50.0% from 10,622 appearances08/19 — 50.5% from 3,135 appearances08/20 — 53.2% from 8,523 appearances08/21 — 51.7% from 12,037 appearances08/22 — 51.2% from 9,153 appearances08/23 — 49.5% from 8,222 appearances08/24 — 49.7% from 10,770 appearances08/25 — 48.6% from 10,800 appearances08/26 — 50.4% from 12,628 appearances08/27 — 50.1% from 11,176 appearances08/28 — 49.5% from 11,136 appearances08/29 — 50.1% from 11,933 appearances08/30 — 50.1% from 11,924 appearances08/31 — 50.9% from 6,199 appearances
51.2%08/03 50.9%08/31

Pick rate

08/03 — 2.1% from 1,157 appearances08/04 — 2.0% from 6,782 appearances08/05 — 1.8% from 15,430 appearances08/06 — 1.6% from 8,091 appearances08/07 — 1.9% from 2,484 appearances08/08 — 1.9% from 2,547 appearances08/09 — 1.8% from 2,942 appearances08/10 — 1.9% from 7,917 appearances08/11 — 1.7% from 17,920 appearances08/12 — 1.4% from 19,453 appearances08/13 — 1.3% from 15,851 appearances08/14 — 1.2% from 14,120 appearances08/15 — 1.2% from 12,798 appearances08/16 — 1.1% from 12,137 appearances08/17 — 1.1% from 12,081 appearances08/18 — 1.1% from 10,622 appearances08/19 — 1.2% from 3,135 appearances08/20 — 1.1% from 8,523 appearances08/21 — 1.2% from 12,037 appearances08/22 — 1.2% from 9,153 appearances08/23 — 1.2% from 8,222 appearances08/24 — 1.0% from 10,770 appearances08/25 — 0.9% from 10,800 appearances08/26 — 0.9% from 12,628 appearances08/27 — 1.0% from 11,176 appearances08/28 — 0.9% from 11,136 appearances08/29 — 1.0% from 11,933 appearances08/30 — 1.1% from 11,924 appearances08/31 — 1.0% from 6,199 appearances
2.1%08/03 1.0%08/31

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +5.7 — rewards skill: from Bronze to Masters the win rate climbs by 5.7 points (regression 47.2% to 52.9%). The higher the tier, the better he does.

Bronze — 64.2% from 717 gamesSilver — 55.4% from 3,063 gamesGold — 48.1% from 40,091 gamesDiamond — 50.1% from 38,068 gamesMythic — 50.8% from 128,437 gamesLegendary — 52.3% from 72,899 gamesMasters — 55.0% from 2,604 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Brawl Ball

Where this brawler works (ranked, All ranks). Filtered to Brawl Ball: 7 of 32 maps.

MapWin rateGamesTrust
Triple Dribble Brawl Ball 52.8%
45414 100
Pinball Dreams Brawl Ball 52.2%
23809 100
Spiraling Out Brawl Ball 48.9%
13772 98
Beach Ball Brawl Ball 48.8%
8493 91
Sneaky Fields Brawl Ball 47.4%
23583 100
Center Stage Brawl Ball 45.1%
9140 92
Pinhole Punt Brawl Ball 41.0%
290 40

Against whom

Direct duels in Brawl Ball: how Shade does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 31.6% against Doug in Knockout. On average the worst case sits at 28.7%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Jacky 60.3% 755 games Ash 57.0% 2,610 games Griff 54.5% 15,479 games Rico 54.6% 13,916 games Bibi 54.7% 9,316 games Nita 55.3% 2,616 games

Who plays him best soon

Players with a profile and at least 20 games on Shade, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 NaRu-‘q’ Masters 113 50.7% 69.0%
2 Netrox💖Lenox Masters 140 45.4% 57.9%
3 @false hope_ BS Masters 41 45.2% 78.0%
4 TikTok|たまごっち Legendary 56 44.1% 67.9%
5 пакeтик мeфа Legendary 52 43.3% 67.3%