For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Watermelons. 08/13 to 08/28, 4 days. 1 earlier day is left out — below 63 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/28.
Direct duels in Bounty: how Shelly does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Watermelons. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Shelly runs in 4 circles — whoever Shelly beats beats someone who in turn beats Shelly. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
58.6%
379 games
Gray
53.1%
320 games
Grom
51.6%
275 games
Kaze
47.9%
1,967 games
Sprout
53.3%
135 games
Mortis
47.6%
1,058 games
Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Rįckyꨄ | Masters | 20 | 41.8% | 100.0% |
| 2 | AgneeuIsSuee | Legendary | 25 | 39.6% | 80.0% |
| 3 | KA RA FU RU | Legendary | 34 | 37.1% | 61.8% |
| 4 | @abaiku0 | Legendary | 20 | 37.0% | 75.0% |
| 5 | ☝️は | Diamond | 25 | 35.1% | 60.0% |