For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Watermelons. 08/13 to 08/27, 3 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/27.
Direct duels in Bounty: how Kenji does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Watermelons. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Kenji runs in 1 circle — whoever Kenji beats beats someone who in turn beats Kenji. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
66.9%
429 games
Brock
52.6%
3,016 games
Tick
53.4%
1,517 games
Mandy
54.1%
691 games
Penny
55.1%
421 games
Grom
54.8%
347 games
Players with a profile and at least 20 games on Kenji, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | BS|YUZU | Legendary | 35 | 38.5% | 65.7% |
| 2 | Comeback❤️🔥 | Legendary | 26 | 38.3% | 73.1% |
| 3 | イエローの風船 | Masters | 20 | 37.9% | 80.0% |
| 4 | ぱんぱん | Legendary | 26 | 37.4% | 69.2% |
| 5 | free hullo | Masters | 32 | 37.0% | 62.5% |