For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Photic Doom. 08/09 to 08/21, 3 days. 1 earlier day is left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/09 and 08/21.
Direct duels in Heist: how Surge does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Photic Doom. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
56.8%
14,010 games
Mico
51.9%
8,587 games
Chuck
51.7%
6,457 games
Edgar
51.2%
16,200 games
Shade
51.6%
2,826 games
Lola
54.4%
320 games
Players with a profile and at least 20 games on Surge, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ༄ˢᵀ᭄✿Rodriguez | Legendary | 174 | 47.5% | 59.2% |
| 2 | LN☾|𝔂𝓾𝔃𝓾 | Legendary | 46 | 46.2% | 78.3% |
| 3 | 702 | Legendary | 63 | 44.5% | 66.7% |
| 4 | dystopia13 | Masters | 59 | 44.4% | 67.8% |
| 5 | Tap#55 | Legendary | 99 | 44.2% | 59.6% |