My roster

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EN

Surge

Damage Dealer Legendary Trophies Bounty
46.6%Win rate in Bounty
85,610Games
100Trust Score
66. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 72.7% from 4,204 games.

Profile

Win ratePopularityBreadth 28.Counter safetyStar rate
Win rate 37.46.6 %
Popularity 78.1.30 %
Breadth 28.17% of maps
Counter safety 81.38.5 %
Star rate 69.21.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/30, 21 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 34.9% from 676 appearances08/06 — 39.2% from 1,639 appearances08/07 — 46.3% from 862 appearances08/08 — 46.7% from 1,153 appearances08/09 — 47.8% from 569 appearances08/11 — 44.9% from 1,140 appearances08/12 — 41.2% from 2,150 appearances08/13 — 48.9% from 14,384 appearances08/14 — 49.5% from 9,474 appearances08/15 — 48.3% from 7,163 appearances08/16 — 47.7% from 9,658 appearances08/17 — 45.0% from 8,904 appearances08/18 — 43.7% from 9,763 appearances08/19 — 43.7% from 5,580 appearances08/20 — 43.6% from 3,717 appearances08/22 — 45.8% from 577 appearances08/24 — 49.9% from 1,303 appearances08/26 — 43.7% from 1,560 appearances08/28 — 51.3% from 1,154 appearances08/29 — 53.5% from 576 appearances08/30 — 50.1% from 2,130 appearances
34.9%08/05 50.1%08/30

Pick rate

08/05 — 0.6% from 676 appearances08/06 — 0.7% from 1,639 appearances08/07 — 1.6% from 862 appearances08/08 — 1.5% from 1,153 appearances08/09 — 1.3% from 569 appearances08/11 — 1.0% from 1,140 appearances08/12 — 1.1% from 2,150 appearances08/13 — 1.5% from 14,384 appearances08/14 — 1.3% from 9,474 appearances08/15 — 1.2% from 7,163 appearances08/16 — 1.3% from 9,658 appearances08/17 — 1.4% from 8,904 appearances08/18 — 1.4% from 9,763 appearances08/19 — 1.3% from 5,580 appearances08/20 — 1.0% from 3,717 appearances08/22 — 1.3% from 577 appearances08/24 — 1.4% from 1,303 appearances08/26 — 0.9% from 1,560 appearances08/28 — 1.7% from 1,154 appearances08/29 — 1.8% from 576 appearances08/30 — 1.8% from 2,130 appearances
0.6%08/05 1.8%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 170 maps.

MapWin rateGamesTrust
Layer Cake Bounty 50.6%
26499 100
Watermelons Bounty 51.1%
3607 78
Supercut Bounty 50.3%
5022 83
Crystal Clearing Bounty 49.3%
5348 84
Tasty Berry Bounty 47.1%
3495 77
Deathcap Trap Bounty 50.6%
251 38
Dry Season Bounty 46.1%
10647 94
Wall Hugging Bounty 42.8%
11307 95
Hideout Bounty 42.5%
5196 83
Choral Chambers Bounty 42.5%
1411 64
Shooting Star Bounty 40.0%
12827 97

Against whom

Direct duels in Bounty: how Surge does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 32.9% against Sam in Heist. On average the worst case sits at 29.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 66.2% 2,455 games Brock 56.9% 16,401 games Penny 56.9% 2,537 games Tick 54.9% 7,657 games Bo 54.7% 2,785 games Edgar 53.3% 17,401 games

Who plays him best soon

Players with a profile and at least 20 games on Surge, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ༄ˢᵀ᭄✿Rodriguez Legendary 170 46.7% 58.2%
2 LN☾|𝔂𝓾𝔃𝓾 Legendary 46 46.2% 78.3%
3 702 Legendary 63 44.4% 66.7%
4 dystopia13 Masters 59 44.4% 67.8%
5 gear 5 Weezy Legendary 27 44.0% 88.9%