Best map: Ring of Fire with 41.7% from 278 games.
Wins early — in Heist 8.4 points better in short rounds than in long ones (29.2% against 37.6%, split at 87 s). A pick for pace — if the game drags on, it works against him.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
08/20 to 08/26, 7 days. 5 earlier days are left out — below 270 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/26.
Steadily picked — the pick rate sits at 1.8% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.2 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.2 points (regression 54.5% to 51.3%). Higher up he gets outplayed.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Ring of Fire ![]() |
41.7% | 278 | 39 | ||
Beach Ball ![]() |
31.4% | 35 | 8 | ||
Dry Season ![]() |
40.6% | 234 | 37 | ||
Hideout ![]() |
40.5% | 284 | 40 | ||
Gem Fort ![]() |
40.0% | 255 | 38 | ||
Pinhole Punt ![]() |
22.2% | 27 | 4 | ||
Undermine ![]() |
39.3% | 252 | 38 | ||
Rustic Arcade ![]() |
38.9% | 244 | 37 | ||
Dueling Beetles ![]() |
39.3% | 321 | 42 | ||
Flaring Phoenix ![]() |
38.8% | 309 | 41 | ||
Open Business ![]() |
38.7% | 287 | 40 | ||
Layer Cake ![]() |
37.8% | 286 | 40 | ||
Belle's Rock ![]() |
37.2% | 274 | 39 | ||
Out in the Open ![]() |
35.6% | 253 | 38 | ||
Shooting Star ![]() |
34.9% | 241 | 37 | ||
Double Swoosh ![]() |
34.3% | 236 | 37 | ||
Parallel Plays ![]() |
34.8% | 296 | 40 | ||
Hard Rock Mine ![]() |
33.8% | 263 | 39 | ||
Triple Dribble ![]() |
33.5% | 254 | 38 | ||
New Horizons ![]() |
29.6% | 230 | 37 | ||
Pit Stop ![]() |
29.1% | 237 | 37 | ||
Center Stage ![]() |
28.9% | 232 | 37 | ||
Pinball Dreams ![]() |
29.0% | 238 | 37 | ||
Safe Zone ![]() |
27.1% | 210 | 35 | ||
Spiraling Out ![]() |
27.5% | 229 | 36 | ||
Sneaky Fields ![]() |
26.9% | 253 | 38 | ||
Kaboom Canyon ![]() |
25.9% | 263 | 39 | ||
Bridge Too Far ![]() |
25.1% | 239 | 37 | ||
Safe(r) Zone ![]() |
24.7% | 227 | 36 | ||
Hot Potato ![]() |
21.3% | 258 | 38 |
Who beats Tick and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Yang79 | Mythic | 75 | 38.1% | 53.3% |
| 2 | waynejai | Diamond | 22 | 36.6% | 72.7% |
| 3 | eloheohole | Mythic | 37 | 36.5% | 59.5% |
| 4 | えば | Diamond | 20 | 36.4% | 75.0% |
| 5 | 南部緊繃黑松哥 | Diamond | 35 | 36.3% | 60.0% |