Best map: Open Business with 59.6% from 34,776 games.
Wins early — in Heist 8.4 points better in short rounds than in long ones (29.2% against 37.6%, split at 87 s). A pick for pace — if the game drags on, it works against him.
08/01 to 08/26, 26 days. 5 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/26.
Steadily picked — the pick rate sits at 1.5% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −3.2 — punishes weak opponents: from Bronze to Masters the win rate drops by 3.2 points (regression 54.4% to 51.3%). Higher up he gets outplayed.
Where this brawler works (ranked, All ranks).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Open Business ![]() |
59.6% | 34776 | 100 | ||
Ring of Fire ![]() |
58.3% | 38496 | 100 | ||
Dueling Beetles ![]() |
57.8% | 38891 | 100 | ||
Layer Cake ![]() |
57.2% | 39059 | 100 | ||
Belle's Rock ![]() |
56.3% | 34387 | 100 | ||
Flaring Phoenix ![]() |
56.0% | 32389 | 100 | ||
Shooting Star ![]() |
55.4% | 22626 | 100 | ||
Dry Season ![]() |
55.0% | 23617 | 100 | ||
Hideout ![]() |
53.7% | 24600 | 100 | ||
Out in the Open ![]() |
52.8% | 16559 | 100 | ||
New Horizons ![]() |
52.6% | 17544 | 100 | ||
Triple Dribble ![]() |
51.7% | 8290 | 90 | ||
Deathcap Trap prev. season |
50.3% | 35763 | 100 | ||
Beach Ball ![]() |
53.2% | 549 | 50 | ||
Pinball Dreams ![]() |
49.1% | 7024 | 88 | ||
Spiraling Out ![]() |
49.0% | 7035 | 88 | ||
Parallel Plays ![]() |
48.4% | 13971 | 98 | ||
Rustic Arcade ![]() |
48.1% | 10430 | 94 | ||
Hard Rock Mine ![]() |
48.1% | 9086 | 92 | ||
Crystal Arcade prev. season |
47.6% | 28194 | 100 | ||
Sneaky Fields ![]() |
47.3% | 6149 | 86 | ||
Undermine ![]() |
47.0% | 7699 | 89 | ||
Gem Fort ![]() |
45.7% | 6759 | 87 | ||
Center Stage ![]() |
45.6% | 5758 | 85 | ||
Pinhole Punt ![]() |
47.5% | 354 | 43 | ||
Double Swoosh ![]() |
44.3% | 7347 | 88 | ||
Safe Zone ![]() |
34.2% | 4532 | 81 | ||
Safe(r) Zone ![]() |
33.0% | 4490 | 81 | ||
Pit Stop ![]() |
31.5% | 5294 | 83 | ||
Kaboom Canyon ![]() |
28.7% | 4405 | 81 | ||
Hot Potato ![]() |
27.0% | 3436 | 77 | ||
Bridge Too Far ![]() |
26.5% | 3068 | 75 |
Who beats Tick and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Yang79 | Mythic | 75 | 38.1% | 53.3% |
| 2 | waynejai | Diamond | 22 | 36.6% | 72.7% |
| 3 | eloheohole | Mythic | 37 | 36.5% | 59.5% |
| 4 | えば | Diamond | 20 | 36.4% | 75.0% |
| 5 | 南部緊繃黑松哥 | Diamond | 35 | 36.3% | 60.0% |