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EN

Ash

Tank Epic Ranked · All ranks Gem Grab
56.8%Win rate in Gem Grab
93,211Games
100Trust Score
4. of 105Rank in Gem Grab

Best map: Hard Rock Mine with 58.1% from 21,931 games.

Wins late — in Heist 11.5 points better in long rounds than in short ones (51.6% against 40.1%, split at 88 s). Needs the long round; in a fast game he never arrives.

Profile

Win ratePopularityBreadthCounter safetyStar rate 62.
Win rate 96.56.8 %
Popularity 70.0.99 %
Breadth 90.53% of maps
Counter safety 97.43.6 %
Star rate 62.21.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 97th means “better than 97% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/31, 28 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/04 — 57.2% from 2,489 appearances08/05 — 56.6% from 5,829 appearances08/06 — 55.5% from 3,045 appearances08/07 — 57.4% from 1,246 appearances08/08 — 56.3% from 1,660 appearances08/09 — 55.0% from 2,286 appearances08/10 — 56.9% from 5,428 appearances08/11 — 56.7% from 11,345 appearances08/12 — 56.2% from 12,905 appearances08/13 — 56.4% from 11,448 appearances08/14 — 56.3% from 10,081 appearances08/15 — 56.5% from 8,703 appearances08/16 — 56.6% from 8,606 appearances08/17 — 56.3% from 8,615 appearances08/18 — 57.1% from 7,884 appearances08/19 — 57.1% from 3,071 appearances08/20 — 55.2% from 6,772 appearances08/21 — 57.0% from 9,599 appearances08/22 — 56.9% from 7,402 appearances08/23 — 57.9% from 6,476 appearances08/24 — 57.9% from 9,275 appearances08/25 — 56.8% from 8,821 appearances08/26 — 56.6% from 8,589 appearances08/27 — 56.3% from 8,233 appearances08/28 — 55.9% from 8,207 appearances08/29 — 57.4% from 8,708 appearances08/30 — 56.3% from 8,524 appearances08/31 — 56.2% from 2,605 appearances
57.2%08/04 56.2%08/31

Pick rate

08/04 — 0.4% from 2,489 appearances08/05 — 0.4% from 5,829 appearances08/06 — 0.4% from 3,045 appearances08/07 — 0.6% from 1,246 appearances08/08 — 0.7% from 1,660 appearances08/09 — 0.9% from 2,286 appearances08/10 — 0.8% from 5,428 appearances08/11 — 0.6% from 11,345 appearances08/12 — 0.6% from 12,905 appearances08/13 — 0.5% from 11,448 appearances08/14 — 0.5% from 10,081 appearances08/15 — 0.5% from 8,703 appearances08/16 — 0.5% from 8,606 appearances08/17 — 0.5% from 8,615 appearances08/18 — 0.5% from 7,884 appearances08/19 — 0.7% from 3,071 appearances08/20 — 0.9% from 6,772 appearances08/21 — 1.0% from 9,599 appearances08/22 — 1.0% from 7,402 appearances08/23 — 0.9% from 6,476 appearances08/24 — 0.9% from 9,275 appearances08/25 — 0.8% from 8,821 appearances08/26 — 0.9% from 8,589 appearances08/27 — 1.1% from 8,233 appearances08/28 — 1.1% from 8,207 appearances08/29 — 1.1% from 8,708 appearances08/30 — 1.2% from 8,524 appearances08/31 — 1.2% from 2,605 appearances
0.4%08/04 1.2%08/31

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +2.0 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 33.4% from 1,096 gamesSilver — 44.9% from 1,482 gamesGold — 58.1% from 18,028 gamesDiamond — 58.8% from 21,645 gamesMythic — 56.0% from 71,931 gamesLegendary — 56.8% from 76,332 gamesMasters — 56.5% from 5,842 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, All ranks). Filtered to Gem Grab: 7 of 32 maps.

MapWin rateGamesTrust
Hard Rock Mine Gem Grab 58.1%
21931 100
Crystal Arcade Gem Grabprev. season 57.2%
17284 100
Double Swoosh Gem Grab 56.8%
23657 100
Undermine Gem Grab 56.5%
21930 100
Gem Fort Gem Grab 56.5%
23394 100
Deathcap Trap Gem Grabprev. season 56.0%
10066 93
Rustic Arcade Gem Grab 48.7%
2299 71

Against whom

Direct duels in Gem Grab: how Ash does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 23.9% against Grom in Knockout. On average the worst case sits at 29.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 68.0% 2,080 games Bo 61.3% 5,406 games Rico 60.2% 11,025 games Emz 60.2% 6,979 games Stu 59.5% 11,331 games Bibi 61.8% 1,616 games

Who plays him best soon

Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ADZ… Masters 138 57.3% 76.8%
2 Snackers Masters 102 50.0% 69.6%
3 xxx. thyago pro Legendary 64 48.9% 76.6%
4 TB|Jhosua🪐🖤 Masters 71 48.5% 73.2%
5 ~Hlarz Legendary 73 47.8% 71.2%