For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Wall Hugging. 08/17 to 08/19, 3 days. 3 earlier days are left out — below 312 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/17 and 08/19.
Direct duels in Bounty: how Barley does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Wall Hugging. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Barley runs in 1 circle — whoever Barley beats beats someone who in turn beats Barley. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
63.2%
182 games
Stu
54.8%
197 games
Kenji
58.4%
89 games
Bo
52.2%
249 games
Gray
52.6%
173 games
Edgar
47.7%
1,427 games
Players with a profile and at least 20 games on Barley, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Delusions | Masters | 42 | 43.7% | 76.2% |
| 2 | GGT | Legendary | 36 | 40.3% | 69.4% |
| 3 | sumi | Legendary | 41 | 39.3% | 63.4% |
| 4 | trapzeero🧊 | Legendary | 28 | 37.2% | 64.3% |
| 5 | REDBULL | Legendary | 21 | 37.2% | 71.4% |