For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Wall Hugging. 08/17 to 08/19, 3 days. 3 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/17 and 08/19.
Direct duels in Bounty: how Bolt does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Wall Hugging. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Bolt runs in 7 circles — whoever Bolt beats beats someone who in turn beats Bolt. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
69.7%
10,240 games
Tick
70.4%
3,555 games
Piper
68.0%
7,998 games
Grom
71.7%
1,136 games
Edgar
66.5%
8,636 games
Pearl
70.7%
1,020 games
Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ファミマ | Masters | 141 | 55.6% | 75.2% |
| 2 | SNOWMAN | Masters | 63 | 50.1% | 82.5% |
| 3 | Zhantai | Masters | 101 | 49.3% | 70.3% |
| 4 | LZ|↯ Ζεύς ↯🜸 | Legendary | 128 | 48.2% | 64.8% |
| 5 | YT|StrayBolt³ | Legendary | 88 | 48.0% | 70.5% |