For Heist, this map's mode — duels and star rates are available per mode, not per map.
Direct duels in Heist: how Dynamike does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Eating Good!. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Mico
57.5%
3,886 games
Nori
54.4%
10,659 games
Cordelius
56.3%
1,032 games
Shade
55.5%
1,536 games
Bibi
53.7%
1,796 games
Nita
52.9%
3,648 games
Players with a profile and at least 20 games on Dynamike, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | QLS|ASANALI | Masters | 46 | 45.9% | 78.3% |
| 2 | ffffabri | Legendary | 83 | 45.0% | 63.9% |
| 3 | tex1nkᶜʸᵇᵉʳˢᵖᵒʳ | Masters | 38 | 44.3% | 78.9% |
| 4 | RaN | Legendary | 44 | 39.6% | 61.4% |
| 5 | こころだよ(^^♪ | Diamond | 21 | 38.8% | 76.2% |