For Heist, this map's mode — duels and star rates are available per mode, not per map.
Direct duels in Heist: how Gale does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Eating Good!. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
55.5%
1,696 games
Chuck
57.2%
724 games
Mico
56.5%
706 games
Edgar
51.4%
1,939 games
Trunk
55.1%
265 games
Kaze
47.9%
1,103 games
Players with a profile and at least 20 games on Gale, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | L̶o̶v̶e̶ | Legendary | 48 | 37.2% | 54.2% |
| 2 | JAU | Mythic | 43 | 36.4% | 53.5% |
| 3 | PK|Marx | Legendary | 29 | 36.2% | 58.6% |
| 4 | 𝑅𝑍𝑁 |PANDA神™ | Legendary | 22 | 36.1% | 63.6% |
| 5 | not alex | Legendary | 20 | 34.0% | 55.0% |