For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Supercut. 08/16 to 08/24, 3 days. 3 earlier days are left out — below 214 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/16 and 08/24.
Direct duels in Bounty: how Barley does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Supercut. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
62.8%
156 games
Bo
53.5%
202 games
Surge
51.5%
336 games
Mortis
50.7%
430 games
Stu
52.3%
153 games
8-Bit
51.0%
198 games
Players with a profile and at least 20 games on Barley, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Delusions | Masters | 40 | 43.7% | 80.0% |
| 2 | GGT | Legendary | 26 | 37.1% | 69.2% |
| 3 | 🙈george<3 | Masters | 24 | 36.0% | 66.7% |
| 4 | trapzeero🧊 | Legendary | 22 | 34.9% | 63.6% |
| 5 | hokeycokey | Mythic | 26 | 33.5% | 53.8% |