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EN

Gale

Controller Epic Ranked · All ranks Knockout
43.2%Win rate in Knockout
15,883Games
100Trust Score
85. of 105Rank in Knockout
+21.0Skill bonus

Best map: Center Stage with 51.9% from 18,342 games.

Wins late — in Knockout 10.9 points better in long rounds than in short ones (49.9% against 39.1%, split at 99 s). Needs the long round; in a fast game he never arrives.

Profile

Win rate 20.PopularityBreadthCounter safetyStar rate
Win rate 20.43.2 %
Popularity 22.0.18 %
Breadth 34.10% of maps
Counter safety 36.33.7 %
Star rate 43.16.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 43th means “better than 43% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/31, 25 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/04 — 45.4% from 555 appearances08/05 — 50.1% from 1,407 appearances08/06 — 46.1% from 1,027 appearances08/10 — 47.9% from 803 appearances08/11 — 48.0% from 2,223 appearances08/12 — 47.8% from 3,092 appearances08/13 — 46.9% from 2,776 appearances08/14 — 48.0% from 2,668 appearances08/15 — 49.1% from 2,609 appearances08/16 — 47.8% from 2,553 appearances08/17 — 49.9% from 2,507 appearances08/18 — 48.5% from 2,377 appearances08/19 — 45.1% from 637 appearances08/20 — 32.3% from 1,058 appearances08/21 — 37.8% from 1,266 appearances08/22 — 43.6% from 931 appearances08/23 — 42.6% from 892 appearances08/24 — 43.6% from 1,541 appearances08/25 — 43.7% from 1,432 appearances08/26 — 42.8% from 1,383 appearances08/27 — 43.7% from 1,400 appearances08/28 — 47.2% from 1,501 appearances08/29 — 46.7% from 1,494 appearances08/30 — 45.5% from 1,366 appearances08/31 — 44.5% from 1,504 appearances
45.4%08/04 44.5%08/31

Pick rate

08/04 — 0.2% from 555 appearances08/05 — 0.2% from 1,407 appearances08/06 — 0.2% from 1,027 appearances08/10 — 0.2% from 803 appearances08/11 — 0.2% from 2,223 appearances08/12 — 0.2% from 3,092 appearances08/13 — 0.2% from 2,776 appearances08/14 — 0.2% from 2,668 appearances08/15 — 0.2% from 2,609 appearances08/16 — 0.2% from 2,553 appearances08/17 — 0.2% from 2,507 appearances08/18 — 0.2% from 2,377 appearances08/19 — 0.2% from 637 appearances08/20 — 0.2% from 1,058 appearances08/21 — 0.2% from 1,266 appearances08/22 — 0.2% from 931 appearances08/23 — 0.2% from 892 appearances08/24 — 0.2% from 1,541 appearances08/25 — 0.2% from 1,432 appearances08/26 — 0.2% from 1,383 appearances08/27 — 0.2% from 1,400 appearances08/28 — 0.2% from 1,501 appearances08/29 — 0.2% from 1,494 appearances08/30 — 0.2% from 1,366 appearances08/31 — 0.2% from 1,504 appearances
0.2%08/04 0.2%08/31

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +21.0 — rewards skill: from Bronze to Legendary the win rate climbs by 21.0 points (regression 31.6% to 52.6%). The higher the tier, the better he does.

Bronze — 21.9% from 1,213 gamesSilver — 24.6% from 1,542 gamesGold — 47.0% from 7,233 gamesDiamond — 48.5% from 4,777 gamesMythic — 47.9% from 23,198 gamesLegendary — 48.2% from 3,813 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, All ranks). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
Out in the Open Knockout 44.8%
4335 80
New Horizons Knockout 43.8%
3794 78
Flaring Phoenix Knockout 42.6%
4039 79
Belle's Rock Knockout 41.5%
3715 78

Against whom

Direct duels in Knockout: how Gale does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 29.8% against Kenji in Heist. On average the worst case sits at 29.0%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Gale runs in 2 circles — whoever Gale beats beats someone who in turn beats Gale. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Brock 55.6% 2,115 games Edgar 52.9% 2,114 games Bolt 58.8% 204 games Piper 50.8% 1,137 games Pearl 52.8% 269 games Spike 51.1% 450 games

Who plays him best soon

Players with a profile and at least 20 games on Gale, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 PK|Marx Masters 41 40.6% 63.4%
2 C.sinensis Legendary 27 40.0% 70.4%
3 Hamni🦍 Masters 20 39.2% 75.0%
4 JMR | Jonathan Legendary 24 38.5% 66.7%
5 L̶o̶v̶e̶ Legendary 68 38.0% 50.0%