For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Hot Potato. 08/14 to 08/27, 3 days. 4 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/14 and 08/27.
Direct duels in Heist: how Gray does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Shade
57.7%
104 games
Nori
49.5%
1,074 games
Mico
49.6%
448 games
Edgar
46.9%
1,123 games
Melodie
50.0%
176 games
Bull
47.2%
498 games
Players with a profile and at least 20 games on Gray, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | NaRu-‘q’ | Masters | 133 | 48.7% | 64.7% |
| 2 | zyzly | Masters | 41 | 44.9% | 80.5% |
| 3 | global smurf | Legendary | 51 | 41.9% | 66.7% |
| 4 | ☔Narcisᴷⁱˡˡᵧₒᵤツ | Legendary | 26 | 41.6% | 84.6% |
| 5 | fоіdѕlауеr666 | Legendary | 30 | 40.8% | 76.7% |