For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Hot Potato. 08/03 to 08/15, 3 days. 3 earlier days are left out — below 300 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/15.
Direct duels in Heist: how Mico does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Mico runs in 1 circle — whoever Mico beats beats someone who in turn beats Mico. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
66.5%
27,442 games
Nita
64.6%
8,850 games
Bull
64.2%
8,010 games
Edgar
63.4%
34,036 games
Bibi
64.8%
3,911 games
Jessie
62.7%
10,807 games
Players with a profile and at least 20 games on Mico, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 🐺Zinter|solo⚔️ | Legendary | 84 | 47.7% | 71.4% |
| 2 | ↯BeastMico🤍 | Legendary | 55 | 41.9% | 67.3% |
| 3 | 강직도 | Legendary | 48 | 38.3% | 60.4% |
| 4 | OP Yungteo | Legendary | 47 | 37.9% | 59.6% |
| 5 | ⚜️King MiКоS⚜️ | Legendary | 52 | 37.1% | 55.8% |