For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Supercut. 08/16 to 08/24, 4 days. 2 earlier days are left out — below 186 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/16 and 08/24.
Direct duels in Bounty: how Griff does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Supercut. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
65.2%
2,583 games
Tick
55.4%
6,747 games
Brock
53.0%
14,947 games
Bo
52.8%
2,730 games
Mico
54.1%
1,073 games
Mortis
51.9%
6,509 games
Players with a profile and at least 20 games on Griff, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | StarScream 💫 | Legendary | 26 | 44.3% | 100.0% |
| 2 | 破壊殺・チーの呼吸 | Masters | 37 | 44.0% | 83.8% |
| 3 | мы все топ | Legendary | 46 | 43.7% | 76.1% |
| 4 | CH| 𝓜𝓸𝓱𝓪 | Legendary | 59 | 42.2% | 66.1% |
| 5 | 𝓗𝓾𝓰𝓸🪽 | Masters | 64 | 41.9% | 64.1% |