For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Supercut. 08/16 to 08/24, 3 days. 3 earlier days are left out — below 188 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/16 and 08/24.
Direct duels in Bounty: how Najia does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Supercut. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
64.9%
2,191 games
Brock
57.5%
11,566 games
Carl
58.5%
1,366 games
Mr. P
61.9%
452 games
Tick
56.6%
3,621 games
Piper
54.6%
8,882 games
Players with a profile and at least 20 games on Najia, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ProFiƥ | Masters | 84 | 44.0% | 63.1% |
| 2 | ウダオ | Masters | 48 | 41.2% | 66.7% |
| 3 | WhyAquaNyD | Masters | 48 | 39.7% | 62.5% |
| 4 | Tupcio🏒 | Masters | 31 | 39.2% | 71.0% |
| 5 | mody3 | Legendary | 28 | 38.6% | 71.4% |