My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Lumi

Damage Dealer Mythic Trophies Hot Zone
56.1%Win rate in Hot Zone
30,542Games
100Trust Score
19. of 106Rank in Hot Zone

Best map: CYBERBOSS BROCK with 69.9% from 2,820 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 25.
Win rate 82.56.1 %
Popularity 38.0.56 %
Breadth 87.58% of maps
Counter safety 70.36.5 %
Star rate 25.13.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 87th means “better than 87% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 08/30, 19 days. 10 earlier days are left out — below 249 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/30.

Win rate

08/06 — 59.3% from 2,089 appearances08/09 — 49.2% from 321 appearances08/10 — 54.1% from 329 appearances08/11 — 60.8% from 314 appearances08/12 — 57.6% from 748 appearances08/13 — 51.3% from 2,226 appearances08/14 — 52.4% from 5,361 appearances08/15 — 51.5% from 2,605 appearances08/16 — 52.9% from 3,243 appearances08/17 — 53.1% from 700 appearances08/18 — 59.1% from 888 appearances08/19 — 57.4% from 258 appearances08/20 — 54.9% from 1,237 appearances08/22 — 64.5% from 622 appearances08/24 — 66.0% from 1,126 appearances08/26 — 58.9% from 1,754 appearances08/28 — 62.4% from 965 appearances08/29 — 60.1% from 1,749 appearances08/30 — 62.0% from 2,531 appearances
59.3%08/06 62.0%08/30

Pick rate

08/06 — 0.6% from 2,089 appearances08/09 — 0.7% from 321 appearances08/10 — 0.7% from 329 appearances08/11 — 0.7% from 314 appearances08/12 — 0.7% from 748 appearances08/13 — 0.6% from 2,226 appearances08/14 — 0.6% from 5,361 appearances08/15 — 0.5% from 2,605 appearances08/16 — 0.6% from 3,243 appearances08/17 — 0.6% from 700 appearances08/18 — 0.7% from 888 appearances08/19 — 0.6% from 258 appearances08/20 — 0.6% from 1,237 appearances08/22 — 0.7% from 622 appearances08/24 — 0.6% from 1,126 appearances08/26 — 0.7% from 1,754 appearances08/28 — 0.5% from 965 appearances08/29 — 0.4% from 1,749 appearances08/30 — 0.4% from 2,531 appearances
0.6%08/06 0.4%08/30

On which maps

Hot Zone

Where this brawler works. Filtered to Hot Zone: 13 of 166 maps.

MapWin rateGamesTrust
Abracadabra Hot Zone 62.3%
2272 71
Golden Bay Hot Zone 60.1%
4643 81
Reach for the Stars Hot Zone 60.7%
2586 73
In the Liminal Hot Zone 58.3%
3833 79
Under Pressure Hot Zone 56.8%
4700 82
Parallel Plays Hot Zone 59.8%
839 56
Playmaker Hot Zone 54.9%
3871 79
Massive Attack Hot Zone 50.4%
2412 72
Controller Chaos Hot Zone 50.6%
934 58
Danger Zone Hot Zone 48.3%
1533 65
Dueling Beetles Hot Zone 47.4%
2844 74
Open Business Hot Zone 53.8%
65 18
Ring of Fire Hot Zone 60.0%
10 0

Against whom

Direct duels in Hot Zone: how Lumi does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 35.2% against Tick in Bounty — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Lumi runs in 5 circles — whoever Lumi beats beats someone who in turn beats Lumi. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Ash 56.0% 2,088 games Kenji 52.8% 3,011 games Bolt 53.8% 1,277 games Bibi 52.1% 2,600 games Tick 51.7% 2,609 games Doug 52.8% 1,120 games

Who plays him best soon

Players with a profile and at least 20 games on Lumi, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 lameknagod Masters 110 57.3% 80.9%
2 Donqe100 Masters 143 49.1% 63.6%
3 歪歪 Masters 168 49.1% 61.9%
4 Izuki Masters 125 48.4% 64.0%
5 IGM┃LastCat7 Masters 83 48.3% 69.9%