My roster

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EN

Lumi

Damage Dealer Mythic Trophies Heist
61.9%Win rate in Heist
11,801Games
95Trust Score
5. of 106Rank in Heist

Best map: CYBERBOSS BROCK with 69.9% from 2,820 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 53.
Win rate 96.61.9 %
Popularity 57.0.53 %
Breadth 89.46% of maps
Counter safety 71.36.9 %
Star rate 53.13.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 17 days. 9 earlier days are left out — below 122 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Win rate

08/04 — 67.1% from 210 appearances08/05 — 60.2% from 718 appearances08/10 — 57.2% from 215 appearances08/11 — 59.3% from 546 appearances08/12 — 56.7% from 305 appearances08/13 — 61.4% from 943 appearances08/14 — 60.4% from 379 appearances08/15 — 61.6% from 1,408 appearances08/16 — 62.8% from 333 appearances08/17 — 63.1% from 1,028 appearances08/18 — 66.2% from 287 appearances08/19 — 59.6% from 1,665 appearances08/20 — 57.8% from 883 appearances08/21 — 61.8% from 770 appearances08/23 — 67.1% from 626 appearances08/24 — 61.6% from 159 appearances08/25 — 68.0% from 894 appearances
67.1%08/04 68.0%08/25

Pick rate

08/04 — 0.8% from 210 appearances08/05 — 0.6% from 718 appearances08/10 — 0.6% from 215 appearances08/11 — 0.6% from 546 appearances08/12 — 0.5% from 305 appearances08/13 — 0.6% from 943 appearances08/14 — 0.6% from 379 appearances08/15 — 0.7% from 1,408 appearances08/16 — 0.5% from 333 appearances08/17 — 0.6% from 1,028 appearances08/18 — 0.6% from 287 appearances08/19 — 0.4% from 1,665 appearances08/20 — 0.4% from 883 appearances08/21 — 0.5% from 770 appearances08/23 — 0.6% from 626 appearances08/24 — 0.7% from 159 appearances08/25 — 0.6% from 894 appearances
0.8%08/04 0.6%08/25

On which maps

Heist

Where this brawler works. Filtered to Heist: 7 of 157 maps.

MapWin rateGamesTrust
Jedna Heist 63.4%
2302 71
Hot Tubs Heist 63.3%
1477 64
Eating Good! Heist 63.0%
1141 60
Quintillion Heist 60.3%
4283 80
Hot Potato Heist 61.5%
1862 68
Photic Doom Heist 63.1%
700 53
Pit Stop Heist 70.4%
27 4

Against whom

Direct duels in Heist: how Lumi does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 35.3% against Draco in Hot Zone — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Lumi runs in 1 circle — whoever Lumi beats beats someone who in turn beats Lumi. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 59.5% 3,542 games Mico 57.1% 2,568 games Chuck 56.3% 1,745 games Edgar 54.8% 4,676 games Bibi 56.4% 795 games Bull 54.6% 1,305 games

Who plays him best soon

Players with a profile and at least 20 games on Lumi, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 イく…("")/// Legendary 51 46.3% 80.4%
2 グヂ|Sxcred_99 🤠 Legendary 44 43.6% 77.3%
3 SF|JACKYPIES🤤 Legendary 72 43.3% 65.3%
4 IGM┃LastCat7 Masters 30 42.4% 86.7%
5 m1racle Legendary 30 40.7% 80.0%