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Mandy

Marksman Epic Ranked · All ranks
48.5%Win rate across all maps
450,185Games
100Trust Score
59. of 105Rank by score
−5.2Skill bonus

Best map: Flaring Phoenix with 52.5% from 50,856 games.

Wins early — in Hot Zone 7.3 points better in short rounds than in long ones (30.3% against 37.6%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Profile

Win ratePopularityBreadthCounter safety 34.Star rate
Win rate 43.48.5 %
Popularity 65.0.90 %
Breadth 51.17% of maps
Counter safety 34.24.4 %
Star rate 82.26.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 82th means “better than 82% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/01 to 08/30, 30 days. 5 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/30.

Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.

Win rate

08/01 — 49.5% from 479 appearances08/02 — 48.4% from 1,183 appearances08/03 — 47.1% from 4,140 appearances08/04 — 48.0% from 24,884 appearances08/05 — 47.6% from 69,471 appearances08/06 — 47.0% from 44,416 appearances08/07 — 47.3% from 9,235 appearances08/08 — 47.0% from 9,231 appearances08/09 — 47.9% from 10,682 appearances08/10 — 46.0% from 29,082 appearances08/11 — 46.8% from 83,644 appearances08/12 — 46.4% from 110,361 appearances08/13 — 46.9% from 104,032 appearances08/14 — 46.9% from 97,457 appearances08/15 — 46.9% from 92,836 appearances08/16 — 46.6% from 95,334 appearances08/17 — 46.7% from 91,719 appearances08/18 — 46.5% from 83,905 appearances08/19 — 47.3% from 20,346 appearances08/20 — 51.4% from 37,048 appearances08/21 — 49.6% from 49,598 appearances08/22 — 47.5% from 40,552 appearances08/23 — 47.7% from 37,913 appearances08/24 — 48.2% from 56,370 appearances08/25 — 48.4% from 53,013 appearances08/26 — 48.8% from 45,823 appearances08/27 — 48.7% from 42,199 appearances08/28 — 47.9% from 42,581 appearances08/29 — 48.0% from 38,686 appearances08/30 — 48.7% from 6,402 appearances
49.5%08/01 48.7%08/30

Pick rate

08/01 — 1.2% from 479 appearances08/02 — 1.1% from 1,183 appearances08/03 — 1.1% from 4,140 appearances08/04 — 1.1% from 24,884 appearances08/05 — 1.2% from 69,471 appearances08/06 — 1.3% from 44,416 appearances08/07 — 1.1% from 9,235 appearances08/08 — 1.0% from 9,231 appearances08/09 — 1.0% from 10,682 appearances08/10 — 1.0% from 29,082 appearances08/11 — 1.2% from 83,644 appearances08/12 — 1.2% from 110,361 appearances08/13 — 1.3% from 104,032 appearances08/14 — 1.3% from 97,457 appearances08/15 — 1.3% from 92,836 appearances08/16 — 1.3% from 95,334 appearances08/17 — 1.3% from 91,719 appearances08/18 — 1.3% from 83,905 appearances08/19 — 1.2% from 20,346 appearances08/20 — 0.9% from 37,048 appearances08/21 — 0.9% from 49,598 appearances08/22 — 1.0% from 40,552 appearances08/23 — 1.0% from 37,913 appearances08/24 — 0.9% from 56,370 appearances08/25 — 0.9% from 53,013 appearances08/26 — 0.9% from 45,823 appearances08/27 — 0.9% from 42,199 appearances08/28 — 0.9% from 42,581 appearances08/29 — 0.9% from 38,686 appearances08/30 — 0.8% from 6,402 appearances
1.2%08/01 0.8%08/30

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −5.2 — punishes weak opponents: from Bronze to Masters the win rate drops by 5.2 points (regression 50.5% to 45.3%). Higher up he gets outplayed.

Bronze — 56.0% from 1,571 gamesSilver — 57.1% from 16,157 gamesGold — 49.3% from 218,645 gamesDiamond — 46.9% from 213,870 gamesMythic — 46.5% from 822,438 gamesLegendary — 48.8% from 147,862 gamesMasters — 51.6% from 2,001 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Flaring Phoenix Knockout 52.5%
50856 100
Shooting Star Bounty 52.3%
38178 100
Dry Season Bounty 52.1%
38809 100
Hideout Bounty 51.0%
32267 100
Out in the Open Knockout 50.5%
45398 100
New Horizons Knockout 50.4%
32254 100
Belle's Rock Knockout 50.3%
32488 100
Layer Cake Bounty 49.8%
16580 100
Bridge Too Far Heist 47.3%
34795 100
Safe(r) Zone Heist 47.4%
18369 100
Safe Zone Heist 46.4%
31146 100
Rustic Arcade Gem Grab 46.1%
6989 88
Pinball Dreams Brawl Ball 44.4%
2351 71
Hard Rock Mine Gem Grab 42.8%
4180 80
Deathcap Trap Gem Grabprev. season 42.4%
8860 91
Undermine Gem Grab 42.5%
3932 79
Gem Fort Gem Grab 41.9%
3739 78
Hot Potato Heist 41.3%
17207 100
Crystal Arcade Gem Grabprev. season 40.6%
7710 89
Kaboom Canyon Heist 40.4%
13759 98
Pinhole Punt Brawl Ball 38.3%
94 23
Pit Stop Heist 40.0%
5528 84
Double Swoosh Gem Grab 40.0%
3206 76
Beach Ball Brawl Ball 40.3%
730 54
Center Stage Brawl Ball 39.2%
1587 65
Sneaky Fields Brawl Ball 39.2%
1393 63
Parallel Plays Hot Zone 38.2%
1794 67
Triple Dribble Brawl Ball 37.7%
1393 63
Spiraling Out Brawl Ball 37.4%
1746 67
Open Business Hot Zone 34.9%
2839 74
Ring of Fire Hot Zone 34.6%
4148 80
Dueling Beetles Hot Zone 33.7%
2430 72

Who beats Mandy and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Mandy, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 🥬Kathy🥬 Legendary 57 44.0% 68.4%
2 дашко арбитраж Legendary 30 43.2% 83.3%
3 CyborgCryKid Masters 45 41.5% 66.7%
4 Tommy🪼 Legendary 46 41.1% 65.2%
5 Vornyx Legendary 53 41.0% 62.3%