For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Crystal Clearing. 08/06 to 08/20, 6 days. 2 earlier days are left out — below 162 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Bounty: how Max does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Crystal Clearing. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
62.8%
2,638 games
Brock
59.1%
14,916 games
Tick
57.7%
2,838 games
Sprout
57.6%
1,601 games
Pearl
55.5%
3,810 games
Piper
54.5%
13,670 games
Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | тимурка мурмяу | Legendary | 90 | 44.4% | 63.3% |
| 2 | Phantom_Z(-_・)⚡ | Masters | 35 | 44.1% | 85.7% |
| 3 | Snay | Legendary | 56 | 44.0% | 71.4% |
| 4 | TFS |Ace Danger | Legendary | 61 | 43.7% | 68.9% |
| 5 | TikTok•Newexあ | Masters | 89 | 43.5% | 61.8% |