For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Crystal Clearing. 08/06 to 08/20, 6 days. 2 earlier days are left out — below 73 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Bounty: how Ash does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Crystal Clearing. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Tick
60.4%
356 games
Brock
56.5%
991 games
Kaze
58.4%
399 games
Bolt
66.1%
121 games
Mandy
61.8%
157 games
Rico
55.7%
451 games
Players with a profile and at least 20 games on Ash, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ADZ… | Masters | 90 | 51.9% | 77.8% |
| 2 | Gaby🥶 | Masters | 112 | 43.0% | 58.0% |
| 3 | TH|Tomasin | Masters | 90 | 42.6% | 60.0% |
| 4 | SK94 | Legendary | 81 | 42.1% | 60.5% |
| 5 | H a r l e y🩵ིྀ | Masters | 41 | 41.6% | 73.2% |