For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Eating Good!. 08/07 to 08/31, 5 days. 1 earlier day is left out — below 266 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/07 and 08/31.
Direct duels in Heist: how Melodie does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Eating Good!. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
64.5%
13,458 games
Nita
60.8%
3,748 games
Edgar
59.2%
14,759 games
Mico
58.8%
7,382 games
Jessie
58.6%
5,584 games
Bull
58.5%
4,008 games
Players with a profile and at least 20 games on Melodie, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Ctastic | Legendary | 92 | 44.4% | 60.9% |
| 2 | MELODIE_É⬇️ | Masters | 61 | 44.4% | 67.2% |
| 3 | ͈ᴗ̀ ̫ᴗ́ ͈ | Masters | 45 | 41.9% | 66.7% |
| 4 | Valkyrie | Legendary | 43 | 41.9% | 67.4% |
| 5 | 𝐋𝐱𝐜𝐚𝐬🏴 | Masters | 74 | 41.7% | 58.1% |