For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Hot Potato. 08/03 to 08/27, 5 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/27.
Direct duels in Heist: how Mortis does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Clancy
58.2%
98 games
Chuck
48.6%
1,554 games
Melodie
49.3%
633 games
Nori
46.3%
5,711 games
Mico
46.9%
1,741 games
Jessie
45.9%
1,875 games
Players with a profile and at least 20 games on Mortis, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | TalkAbtMy1Taps | Legendary | 129 | 50.3% | 67.4% |
| 2 | マルテ | Masters | 36 | 49.8% | 100.0% |
| 3 | i miss xuanana | Masters | 82 | 46.8% | 68.3% |
| 4 | miracle | Masters | 24 | 44.6% | 100.0% |
| 5 | Evil | Masters | 24 | 44.6% | 100.0% |