For Heist, this map's mode — duels and star rates are available per mode, not per map.
Direct duels in Heist: how Pierce does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Eating Good!. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Pierce runs in 1 circle — whoever Pierce beats beats someone who in turn beats Pierce. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
58.4%
14,522 games
Chuck
56.0%
9,017 games
Mico
54.8%
9,842 games
8-Bit
51.7%
10,464 games
Edgar
50.9%
14,847 games
Carl
51.3%
6,512 games
Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 我愛你Bubbles | Legendary | 152 | 48.1% | 62.5% |
| 2 | Retired tier>B. | Masters | 69 | 44.6% | 68.1% |
| 3 | NGK|wato | Legendary | 39 | 44.4% | 82.1% |
| 4 | CM|FLY🖤 | Masters | 64 | 42.9% | 65.6% |
| 5 | •$møk¥• | Legendary | 74 | 42.5% | 62.2% |