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EN

Piper

Marksman Epic Ranked · All ranks Gem Grab
43.3%Win rate in Gem Grab
65,237Games
100Trust Score
87. of 105Rank in Gem Grab
+15.9Skill bonus

Best map: Shooting Star with 55.3% from 148,963 games.

Wins early — in Gem Grab 5.6 points better in short rounds than in long ones (34.7% against 40.3%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Profile

Win rate 15.PopularityBreadthCounter safetyStar rate
Win rate 15.43.3 %
Popularity 59.0.67 %
Breadth 50.17% of maps
Counter safety 17.27.5 %
Star rate 63.21.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 63th means “better than 63% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/31, 29 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/31.

Steadily picked — the pick rate sits at 1.8% and has not shifted measurably of late.

Win rate

08/03 — 48.5% from 864 appearances08/04 — 49.4% from 4,867 appearances08/05 — 47.2% from 11,776 appearances08/06 — 46.3% from 6,557 appearances08/07 — 44.3% from 1,594 appearances08/08 — 45.9% from 1,642 appearances08/09 — 42.2% from 1,880 appearances08/10 — 47.3% from 5,714 appearances08/11 — 46.2% from 14,242 appearances08/12 — 46.6% from 17,916 appearances08/13 — 46.0% from 16,279 appearances08/14 — 45.8% from 15,243 appearances08/15 — 45.6% from 14,444 appearances08/16 — 45.3% from 14,697 appearances08/17 — 45.6% from 14,117 appearances08/18 — 45.8% from 12,593 appearances08/19 — 44.4% from 3,386 appearances08/20 — 41.8% from 7,377 appearances08/21 — 42.7% from 8,977 appearances08/22 — 46.4% from 6,829 appearances08/23 — 45.6% from 6,603 appearances08/24 — 45.5% from 9,788 appearances08/25 — 45.8% from 9,454 appearances08/26 — 41.9% from 4,980 appearances08/27 — 38.3% from 2,414 appearances08/28 — 37.7% from 2,560 appearances08/29 — 38.9% from 2,483 appearances08/30 — 37.6% from 2,218 appearances08/31 — 39.0% from 1,554 appearances
48.5%08/03 39.0%08/31

Pick rate

08/03 — 0.9% from 864 appearances08/04 — 0.9% from 4,867 appearances08/05 — 0.8% from 11,776 appearances08/06 — 0.8% from 6,557 appearances08/07 — 0.7% from 1,594 appearances08/08 — 0.7% from 1,642 appearances08/09 — 0.7% from 1,880 appearances08/10 — 0.8% from 5,714 appearances08/11 — 0.8% from 14,242 appearances08/12 — 0.8% from 17,916 appearances08/13 — 0.8% from 16,279 appearances08/14 — 0.8% from 15,243 appearances08/15 — 0.8% from 14,444 appearances08/16 — 0.8% from 14,697 appearances08/17 — 0.8% from 14,117 appearances08/18 — 0.8% from 12,593 appearances08/19 — 0.8% from 3,386 appearances08/20 — 1.0% from 7,377 appearances08/21 — 0.9% from 8,977 appearances08/22 — 0.9% from 6,829 appearances08/23 — 1.0% from 6,603 appearances08/24 — 0.9% from 9,788 appearances08/25 — 0.9% from 9,454 appearances08/26 — 0.5% from 4,980 appearances08/27 — 0.3% from 2,414 appearances08/28 — 0.3% from 2,560 appearances08/29 — 0.3% from 2,483 appearances08/30 — 0.3% from 2,218 appearances08/31 — 0.3% from 1,554 appearances
0.9%08/03 0.3%08/31

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +15.9 — rewards skill: from Bronze to Masters the win rate climbs by 15.9 points (regression 35.5% to 51.3%). The higher the tier, the better he does.

Bronze — 26.0% from 2,150 gamesSilver — 31.0% from 4,888 gamesGold — 43.7% from 31,120 gamesDiamond — 45.2% from 26,521 gamesMythic — 45.3% from 118,943 gamesLegendary — 49.0% from 36,118 gamesMasters — 50.6% from 785 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, All ranks). Filtered to Gem Grab: 7 of 32 maps.

MapWin rateGamesTrust
Rustic Arcade Gem Grab 48.5%
36361 100
Deathcap Trap Gem Grabprev. season 43.4%
14297 98
Crystal Arcade Gem Grabprev. season 43.2%
14392 98
Hard Rock Mine Gem Grab 38.4%
8856 91
Undermine Gem Grab 38.2%
7947 90
Gem Fort Gem Grab 35.8%
6382 86
Double Swoosh Gem Grab 33.1%
5691 85

Against whom

Direct duels in Gem Grab: how Piper does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 16.3% against Kaze in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 64.8% 2,635 games Clancy 59.0% 356 games Stu 52.5% 3,957 games Bo 51.9% 3,772 games Mina 52.7% 1,640 games Starr Nova 51.0% 2,473 games

Who plays him best soon

Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Zenャ Masters 38 49.9% 94.7%
2 The Notorious Masters 26 46.6% 100.0%
3 Arox. Masters 78 43.8% 61.5%
4 |YOUR|Random Masters 24 43.8% 91.7%
5 alxndr. Legendary 64 43.6% 64.1%