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Piper

Marksman Epic Ranked · All ranks
49.3%Win rate across all maps
527,678Games
100Trust Score
52. of 105Rank by score
+5.1Skill bonus

Best map: Shooting Star with 55.4% from 74,218 games.

Wins early — in Brawl Ball 12.9 points better in short rounds than in long ones (22.6% against 35.5%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Profile

Win ratePopularityBreadthCounter safety 11.Star rate
Win rate 50.49.3 %
Popularity 86.1.79 %
Breadth 54.17% of maps
Counter safety 11.15.4 %
Star rate 79.27.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 86th means “better than 86% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

07/31 to 08/26, 27 days. 4 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 07/31 and 08/26.

Steadily picked — the pick rate sits at 1.6% and has not shifted measurably of late.

Win rate

07/31 — 51.6% from 459 appearances08/01 — 50.5% from 884 appearances08/02 — 47.9% from 2,298 appearances08/03 — 49.9% from 8,382 appearances08/04 — 50.5% from 49,906 appearances08/05 — 50.0% from 119,458 appearances08/06 — 50.3% from 63,782 appearances08/07 — 49.9% from 17,003 appearances08/08 — 50.3% from 18,736 appearances08/09 — 48.5% from 21,370 appearances08/10 — 50.4% from 58,277 appearances08/11 — 49.7% from 143,147 appearances08/12 — 49.9% from 170,364 appearances08/13 — 49.6% from 150,857 appearances08/14 — 49.6% from 138,495 appearances08/15 — 49.5% from 126,430 appearances08/16 — 49.7% from 128,426 appearances08/17 — 49.8% from 124,995 appearances08/18 — 49.5% from 111,816 appearances08/19 — 49.3% from 30,343 appearances08/20 — 48.4% from 77,286 appearances08/21 — 48.9% from 98,868 appearances08/22 — 49.8% from 77,119 appearances08/23 — 49.6% from 69,493 appearances08/24 — 49.7% from 98,893 appearances08/25 — 49.8% from 83,460 appearances08/26 — 49.2% from 22,559 appearances
51.6%07/31 49.2%08/26

Pick rate

07/31 — 1.8% from 459 appearances08/01 — 2.1% from 884 appearances08/02 — 2.1% from 2,298 appearances08/03 — 2.2% from 8,382 appearances08/04 — 2.3% from 49,906 appearances08/05 — 2.1% from 119,458 appearances08/06 — 1.9% from 63,782 appearances08/07 — 2.0% from 17,003 appearances08/08 — 2.1% from 18,736 appearances08/09 — 2.0% from 21,370 appearances08/10 — 2.1% from 58,277 appearances08/11 — 2.0% from 143,147 appearances08/12 — 1.9% from 170,364 appearances08/13 — 1.8% from 150,857 appearances08/14 — 1.8% from 138,495 appearances08/15 — 1.8% from 126,430 appearances08/16 — 1.8% from 128,426 appearances08/17 — 1.8% from 124,995 appearances08/18 — 1.8% from 111,816 appearances08/19 — 1.7% from 30,343 appearances08/20 — 1.8% from 77,286 appearances08/21 — 1.8% from 98,868 appearances08/22 — 1.9% from 77,119 appearances08/23 — 1.9% from 69,493 appearances08/24 — 1.8% from 98,893 appearances08/25 — 1.7% from 83,460 appearances08/26 — 1.4% from 22,559 appearances
1.8%07/31 1.4%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +5.1 — rewards skill: from Bronze to Masters the win rate climbs by 5.1 points (regression 46.4% to 51.5%). The higher the tier, the better he does.

Bronze — 28.1% from 5,645 gamesSilver — 41.4% from 22,247 gamesGold — 50.2% from 238,010 gamesDiamond — 49.2% from 233,836 gamesMythic — 49.3% from 1,074,569 gamesLegendary — 51.1% from 394,111 gamesMasters — 52.4% from 12,388 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Shooting Star Bounty 55.4%
74218 100
Hideout Bounty 53.8%
63776 100
New Horizons Knockout 53.1%
50952 100
Out in the Open Knockout 52.7%
61417 100
Dry Season Bounty 51.9%
52683 100
Flaring Phoenix Knockout 49.2%
37361 100
Bridge Too Far Heist 48.9%
34490 100
Rustic Arcade Gem Grab 48.5%
33808 100
Belle's Rock Knockout 48.5%
32310 100
Layer Cake Bounty 44.0%
10755 94
Deathcap Trap Gem Grabprev. season 43.4%
14297 98
Crystal Arcade Gem Grabprev. season 43.2%
14392 98
Safe Zone Heist 40.9%
13102 97
Safe(r) Zone Heist 39.9%
12751 97
Kaboom Canyon Heist 39.3%
10227 93
Hard Rock Mine Gem Grab 37.8%
4441 81
Pinhole Punt Brawl Ball 33.1%
160 31
Undermine Gem Grab 36.7%
3937 79
Gem Fort Gem Grab 34.2%
3194 76
Ring of Fire Hot Zone 32.9%
5419 84
Beach Ball Brawl Ball 21.6%
125 27
Double Swoosh Gem Grab 31.9%
2811 74
Pinball Dreams Brawl Ball 27.8%
2077 69
Hot Potato Heist 27.3%
3146 76
Spiraling Out Brawl Ball 26.1%
1900 68
Open Business Hot Zone 25.5%
2394 72
Pit Stop Heist 23.0%
2269 71
Sneaky Fields Brawl Ball 22.3%
1479 64
Dueling Beetles Hot Zone 22.3%
1813 67
Center Stage Brawl Ball 20.8%
1681 66
Parallel Plays Hot Zone 18.8%
1567 65
Triple Dribble Brawl Ball 18.2%
1415 64

Who beats Piper and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 INFINITE DEATH Legendary 27 38.3% 74.1%
2 destroy my mind Legendary 25 38.2% 76.0%
3 Покойоскебоб67 Legendary 35 37.1% 62.9%
4 Twitch:IkerrBs Legendary 29 36.7% 65.5%
5 日生エクスプレス Legendary 22 36.6% 72.7%