My roster

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R-T

Damage Dealer Mythic Trophies Knockout
59.3%Win rate in Knockout
36,514Games
100Trust Score
18. of 106Rank in Knockout

Best map: Parallel Plays with 67.3% from 1,852 games.

Profile

Win ratePopularity 19.BreadthCounter safetyStar rate
Win rate 83.59.3 %
Popularity 19.0.29 %
Breadth 85.43% of maps
Counter safety 81.40.0 %
Star rate 35.19.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 85th means “better than 85% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/26, 20 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.

Win rate

08/04 — 58.5% from 532 appearances08/05 — 61.7% from 1,484 appearances08/06 — 58.0% from 1,754 appearances08/10 — 57.2% from 650 appearances08/11 — 59.6% from 1,707 appearances08/12 — 57.2% from 1,658 appearances08/13 — 58.3% from 2,566 appearances08/14 — 56.4% from 2,540 appearances08/15 — 56.5% from 3,913 appearances08/16 — 55.9% from 4,055 appearances08/17 — 58.1% from 2,035 appearances08/18 — 59.1% from 2,030 appearances08/19 — 59.4% from 1,803 appearances08/20 — 60.3% from 1,342 appearances08/21 — 65.4% from 1,124 appearances08/22 — 61.1% from 969 appearances08/23 — 61.8% from 902 appearances08/24 — 65.6% from 1,755 appearances08/25 — 63.8% from 1,732 appearances08/26 — 69.4% from 803 appearances
58.5%08/04 69.4%08/26

Pick rate

08/04 — 0.3% from 532 appearances08/05 — 0.3% from 1,484 appearances08/06 — 0.3% from 1,754 appearances08/10 — 0.3% from 650 appearances08/11 — 0.3% from 1,707 appearances08/12 — 0.3% from 1,658 appearances08/13 — 0.4% from 2,566 appearances08/14 — 0.3% from 2,540 appearances08/15 — 0.3% from 3,913 appearances08/16 — 0.3% from 4,055 appearances08/17 — 0.3% from 2,035 appearances08/18 — 0.3% from 2,030 appearances08/19 — 0.3% from 1,803 appearances08/20 — 0.3% from 1,342 appearances08/21 — 0.3% from 1,124 appearances08/22 — 0.3% from 969 appearances08/23 — 0.2% from 902 appearances08/24 — 0.3% from 1,755 appearances08/25 — 0.3% from 1,732 appearances08/26 — 0.2% from 803 appearances
0.3%08/04 0.2%08/26

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 19 of 155 maps.

MapWin rateGamesTrust
Goldarm Gulch Knockout 63.2%
2459 72
Double Decker Knockout 64.5%
1259 62
Belle's Rock Knockout 61.8%
4492 81
Please Remain Standing Knockout 64.0%
1332 63
Think Ahead Knockout 60.9%
2172 70
Streets with No Name Knockout 60.2%
3115 76
Leaping Dogs Knockout 61.5%
1159 61
Crab Claws Knockout 60.8%
1466 64
Chivalry Knockout 59.6%
2731 74
Opening Move Knockout 61.0%
1237 62
New Perspective Knockout 60.6%
1219 61
Out in the Open Knockout 59.5%
2002 69
Konnakol Knockout 58.1%
3950 79
Jungle Top Knockout 57.5%
2682 73
Flowing Springs Knockout 51.7%
1570 65
Split Difference Knockout 51.2%
2168 70
Close Call Knockout 51.5%
1081 60
Deep End Knockout 53.7%
382 44
Healthy Middle Ground Knockout 51.6%
31 7

Against whom

Direct duels in Knockout: how R-T does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 38.9% against Pearl in Bounty — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Brock 61.4% 1,738 games Tick 64.2% 542 games Edgar 60.7% 1,066 games Gray 61.3% 522 games Leon 59.8% 386 games Rico 56.8% 708 games

Who plays him best soon

Players with a profile and at least 20 games on R-T, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 うんぽ Legendary 29 35.8% 62.1%
2 アルピコ Mythic 22 33.8% 59.1%
3 Raphaël 123321 Legendary 20 33.5% 60.0%
4 D-pop Diamond 21 33.2% 57.1%
5 もりかわカイトです Mythic 34 29.2% 35.3%