Best map: Gated Community with 74.7% from 454 games.
Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Knockout — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
08/05 to 08/26, 21 days. 8 earlier days are left out — below 227 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 156 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Konnakol ![]() |
55.8% | 4813 | 82 | ||
Goldarm Gulch ![]() |
56.9% | 1353 | 63 | ||
Double Decker ![]() |
58.3% | 643 | 52 | ||
Think Ahead ![]() |
56.6% | 1105 | 60 | ||
Please Remain Standing ![]() |
56.1% | 725 | 54 | ||
Belle's Rock ![]() |
53.1% | 2531 | 72 | ||
Leaping Dogs ![]() |
53.2% | 656 | 52 | ||
Streets with No Name ![]() |
50.7% | 1143 | 61 | ||
Opening Move ![]() |
50.9% | 713 | 53 | ||
Crab Claws ![]() |
49.9% | 792 | 55 | ||
New Perspective ![]() |
49.2% | 606 | 51 | ||
Out in the Open ![]() |
48.4% | 734 | 54 | ||
Jungle Top ![]() |
46.1% | 2046 | 69 | ||
Chivalry ![]() |
46.5% | 783 | 55 | ||
Healthy Middle Ground ![]() |
52.1% | 48 | 13 | ||
Close Call ![]() |
44.8% | 1304 | 62 | ||
Flaring Phoenix ![]() |
45.7% | 35 | 8 | ||
Flowing Springs ![]() |
43.9% | 1146 | 61 | ||
Split Difference ![]() |
43.1% | 2300 | 71 | ||
Deep End ![]() |
18.4% | 114 | 26 |
Direct duels in Knockout: how Sam does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 41.0% against Otis in Gem Grab — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
57.5%
294 games
Edgar
54.3%
256 games
Mortis
58.6%
111 games
Gray
58.5%
82 games
Piper
53.4%
163 games
Rico
52.7%
146 games
Players with a profile and at least 20 games on Sam, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Профессор | Legendary | 63 | 40.8% | 61.9% |
| 2 | Lucid🍁 | Legendary | 45 | 38.6% | 62.2% |
| 3 | OGC|Goonix | Legendary | 25 | 38.3% | 76.0% |
| 4 | feel my aura. | Legendary | 62 | 37.8% | 54.8% |
| 5 | Iamssam | Legendary | 34 | 37.5% | 64.7% |