For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Deadlock. 08/06 to 08/21, 3 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/21.
Direct duels in Brawl Ball: how Sprout does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Deadlock. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Ash
53.7%
149 games
Jacky
56.6%
76 games
Carl
52.1%
73 games
Bull
47.2%
515 games
Darryl
50.0%
114 games
Bibi
46.5%
731 games
Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | CODE:YESHUA69 | Legendary | 31 | 40.0% | 74.2% |
| 2 | 시후왕자 | Mythic | 57 | 37.5% | 54.4% |
| 3 | foshn🌺🪷🌷🌹🪵 | Masters | 24 | 37.3% | 70.8% |
| 4 | Kyriunix | Masters | 29 | 37.2% | 65.5% |
| 5 | higatsuchii17 | Masters | 34 | 37.2% | 61.8% |