For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Hot Potato. 08/14 to 08/27, 3 days. 3 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/14 and 08/27.
Direct duels in Heist: how Willow does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Willow runs in 3 circles — whoever Willow beats beats someone who in turn beats Willow. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bull
50.3%
4,218 games
Mico
49.0%
7,088 games
Nori
47.8%
27,485 games
Sam
59.3%
86 games
Bibi
48.1%
2,197 games
Edgar
46.7%
29,055 games
Players with a profile and at least 20 games on Willow, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | лети ૮ ․ ․ ྀིა | Masters | 57 | 42.9% | 64.9% |
| 2 | どこ行くねん点P | Masters | 29 | 42.3% | 79.3% |
| 3 | н1 | Legendary | 20 | 41.5% | 90.0% |
| 4 | Malenawu | Masters | 43 | 41.1% | 65.1% |
| 5 | m-rappy | Mythic | 23 | 40.2% | 78.3% |