For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Jedna. 08/12 to 08/25, 3 days. 1 earlier day is left out — below 72 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/12 and 08/25.
Direct duels in Heist: how Alli does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Jedna. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
8-Bit
57.7%
1,359 games
Colt
51.6%
2,281 games
Nori
52.2%
1,052 games
Brock
51.3%
1,806 games
Melodie
53.6%
450 games
Max
53.2%
237 games
Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Arox. | Masters | 55 | 44.9% | 74.5% |
| 2 | w'suxy | Legendary | 34 | 36.8% | 61.8% |
| 3 | Urubu🫧 | Mythic | 39 | 35.9% | 56.4% |
| 4 | 도토리 | Legendary | 22 | 34.9% | 63.6% |
| 5 | Мумік піпідастр | Legendary | 20 | 34.7% | 65.0% |