For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Jedna. 08/12 to 08/25, 4 days. 2 earlier days are left out — below 72 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/12 and 08/25.
Direct duels in Heist: how Nani does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Jedna. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
56.7%
4,315 games
Mico
52.8%
2,138 games
8-Bit
52.3%
3,391 games
Chuck
51.8%
2,132 games
Melodie
51.9%
1,333 games
Edgar
50.5%
4,480 games
Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | GSQ | Godmax | Masters | 20 | 36.6% | 75.0% |
| 2 | 死神s | Legendary | 20 | 34.7% | 65.0% |
| 3 | 神こむぎまる畑 | Mythic | 24 | 34.2% | 58.3% |
| 4 | Josias | Legendary | 27 | 34.1% | 55.6% |
| 5 | あいにゃ | Legendary | 45 | 33.4% | 46.7% |