For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Crystal Clearing. 08/06 to 08/20, 6 days. 2 earlier days are left out — below 150 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Bounty: how Gene does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Crystal Clearing. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Gene runs in 1 circle — whoever Gene beats beats someone who in turn beats Gene. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
59.5%
1,658 games
Brock
54.3%
10,751 games
Max
52.2%
9,420 games
Sprout
53.3%
1,503 games
Mortis
51.7%
6,624 games
Buster
55.6%
484 games
Players with a profile and at least 20 games on Gene, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Smoke🌊 | Legendary | 24 | 40.6% | 83.3% |
| 2 | XS|Zeyko | Masters | 34 | 40.1% | 70.6% |
| 3 | Arionシ︎ | Masters | 50 | 40.0% | 62.0% |
| 4 | ShockGoat🐐 | Masters | 61 | 39.5% | 57.4% |
| 5 | giuse | Masters | 29 | 39.5% | 72.4% |