For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Hot Potato. 08/14 to 08/27, 4 days. 4 earlier days are left out — below 218 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/14 and 08/27.
Direct duels in Heist: how Carl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Carl counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
65.9%
16,205 games
Mico
61.1%
9,952 games
Bull
61.4%
4,328 games
Edgar
59.5%
18,356 games
Chuck
59.5%
8,253 games
8-Bit
57.6%
13,451 games
Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Sewo>TuPOlix🤡 | Masters | 44 | 47.4% | 84.1% |
| 2 | Skibidi|Corny☃️ | Legendary | 43 | 45.4% | 79.1% |
| 3 | HMB|Luca😵💫 | Legendary | 50 | 45.1% | 74.0% |
| 4 | 不老武神 | Legendary | 96 | 44.8% | 61.5% |
| 5 | Yuming(李羽铭) | Legendary | 76 | 44.6% | 64.5% |