For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Hot Potato. 08/14 to 08/27, 3 days. 3 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/14 and 08/27.
Direct duels in Heist: how Mina does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
54.2%
1,075 games
Melodie
57.0%
242 games
8-Bit
51.6%
708 games
Chuck
52.4%
460 games
Mico
50.7%
576 games
Bull
52.1%
234 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ™Ghostᵏⁱˡˡ ʸᵒᵘ | Legendary | 43 | 46.5% | 83.7% |
| 2 | Izuki | Masters | 201 | 46.1% | 56.7% |
| 3 | Itoshi Rin | Masters | 115 | 45.8% | 61.7% |
| 4 | LLC|Heintje | Legendary | 52 | 45.3% | 75.0% |
| 5 | dr.Calaveraa!🏴 | Legendary | 79 | 45.1% | 65.8% |