My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Draco

Tank Legendary Trophies Bounty
45.1%Win rate in Bounty
6,869Games
87Trust Score
77. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 75.6% from 3,493 games.

Profile

Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Bounty — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.

Win ratePopularity 0.BreadthCounter safetyStar rate
Win rate 31.45.1 %
Popularity 0.0.11 %
Breadth 75.49% of maps
Counter safety
Star rate 28.≈ 15.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 75th means “better than 75% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 16 days. 12 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Win rate

08/05 — 46.8% from 79 appearances08/06 — 49.2% from 368 appearances08/07 — 52.5% from 160 appearances08/08 — 45.7% from 162 appearances08/09 — 40.6% from 101 appearances08/12 — 49.6% from 113 appearances08/13 — 41.2% from 864 appearances08/14 — 45.0% from 960 appearances08/15 — 35.9% from 711 appearances08/16 — 41.9% from 1,105 appearances08/17 — 47.5% from 638 appearances08/18 — 49.8% from 548 appearances08/19 — 49.6% from 236 appearances08/20 — 44.7% from 385 appearances08/24 — 58.7% from 92 appearances08/26 — 59.6% from 94 appearances
46.8%08/05 59.6%08/26

Pick rate

08/05 — 0.1% from 79 appearances08/06 — 0.2% from 368 appearances08/07 — 0.3% from 160 appearances08/08 — 0.2% from 162 appearances08/09 — 0.2% from 101 appearances08/12 — 0.1% from 113 appearances08/13 — 0.1% from 864 appearances08/14 — 0.1% from 960 appearances08/15 — 0.1% from 711 appearances08/16 — 0.2% from 1,105 appearances08/17 — 0.1% from 638 appearances08/18 — 0.1% from 548 appearances08/19 — 0.1% from 236 appearances08/20 — 0.1% from 385 appearances08/24 — 0.1% from 92 appearances08/26 — 0.1% from 94 appearances
0.1%08/05 0.1%08/26

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 150 maps.

MapWin rateGamesTrust
Watermelons Bounty 58.8%
221 36
Wall Hugging Bounty 52.6%
1064 59
Hideout Bounty 55.0%
278 39
Choral Chambers Bounty 49.5%
99 24
Supercut Bounty 44.8%
1078 60
Crystal Clearing Bounty 44.6%
1459 64
Tasty Berry Bounty 44.4%
786 55
Layer Cake Bounty 41.4%
529 49
Deathcap Trap Bounty 29.1%
55 15
Shooting Star Bounty 38.5%
1029 59
Dry Season Bounty 35.1%
271 39

Against whom

Direct duels in Bounty: how Draco does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 32.8% against Doug in Brawl Ball. On average the worst case sits at 29.2%.

Counters

Draco counters nobody here — he wins and loses as strength would have it.

Countered by

Nobody counters Draco here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Tick 50.9% 108 games 8-Bit 53.2% 62 games Piper 48.7% 156 games Griff 50.6% 77 games Brock 48.0% 198 games Colt 48.6% 109 games

Who plays him best soon

Players with a profile and at least 20 games on Draco, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Edgar x Bibi Legendary 80 43.0% 61.3%
2 İNDORAPTOR Legendary 95 40.8% 54.7%
3 Shizodiskoteka6 Legendary 73 35.0% 45.2%
4 urbrother Diamond 29 29.2% 31.0%