My roster

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EN

8-Bit

Damage Dealer Super Rare Trophies Bounty
50.5%Win rate in Bounty
90,398Games
100Trust Score
40. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 73.7% from 45,207 games.

Profile

Win ratePopularityBreadth 36.Counter safetyStar rate
Win rate 60.50.5 %
Popularity 81.1.36 %
Breadth 36.19% of maps
Counter safety 88.40.3 %
Star rate 57.19.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 88th means “better than 88% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/30, 22 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 56.2% from 1,680 appearances08/06 — 54.0% from 3,525 appearances08/07 — 55.0% from 609 appearances08/08 — 51.3% from 842 appearances08/09 — 48.4% from 607 appearances08/11 — 57.4% from 1,848 appearances08/12 — 55.0% from 3,144 appearances08/13 — 50.5% from 11,774 appearances08/14 — 50.0% from 9,579 appearances08/15 — 49.8% from 8,436 appearances08/16 — 49.3% from 9,622 appearances08/17 — 47.8% from 7,471 appearances08/18 — 47.2% from 7,426 appearances08/19 — 49.3% from 5,248 appearances08/20 — 53.2% from 6,350 appearances08/22 — 54.0% from 1,059 appearances08/24 — 51.6% from 2,090 appearances08/25 — 51.5% from 660 appearances08/26 — 51.2% from 3,252 appearances08/28 — 49.0% from 1,354 appearances08/29 — 51.5% from 485 appearances08/30 — 48.7% from 2,020 appearances
56.2%08/05 48.7%08/30

Pick rate

08/05 — 1.4% from 1,680 appearances08/06 — 1.5% from 3,525 appearances08/07 — 1.1% from 609 appearances08/08 — 1.1% from 842 appearances08/09 — 1.4% from 607 appearances08/11 — 1.6% from 1,848 appearances08/12 — 1.6% from 3,144 appearances08/13 — 1.2% from 11,774 appearances08/14 — 1.3% from 9,579 appearances08/15 — 1.4% from 8,436 appearances08/16 — 1.3% from 9,622 appearances08/17 — 1.2% from 7,471 appearances08/18 — 1.1% from 7,426 appearances08/19 — 1.3% from 5,248 appearances08/20 — 1.8% from 6,350 appearances08/22 — 2.4% from 1,059 appearances08/24 — 2.2% from 2,090 appearances08/25 — 1.6% from 660 appearances08/26 — 1.8% from 3,252 appearances08/28 — 2.0% from 1,354 appearances08/29 — 1.5% from 485 appearances08/30 — 1.6% from 2,020 appearances
1.4%08/05 1.6%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 169 maps.

MapWin rateGamesTrust
Hideout Bounty 53.8%
8923 91
Choral Chambers Bounty 54.9%
2016 69
Shooting Star Bounty 52.6%
23469 100
Tasty Berry Bounty 52.7%
5726 85
Supercut Bounty 51.5%
7305 88
Dry Season Bounty 51.1%
12502 96
Crystal Clearing Bounty 49.8%
8757 91
Watermelons Bounty 49.8%
2769 74
Deathcap Trap Bounty 52.1%
401 45
Layer Cake Bounty 45.7%
12262 96
Wall Hugging Bounty 42.9%
6267 86

Against whom

Direct duels in Bounty: how 8-Bit does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 37.5% against Grom in Knockout — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. 8-Bit runs in 3 circles — whoever 8-Bit beats beats someone who in turn beats 8-Bit. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 67.1% 3,381 games Tick 59.6% 6,475 games Brock 57.5% 19,221 games Piper 56.5% 14,397 games Sprout 58.3% 1,224 games Bo 56.5% 3,183 games

Who plays him best soon

Players with a profile and at least 20 games on 8-Bit, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Zenャ Masters 30 48.1% 100.0%
2 ㅤㅤㅤㅤㅤㅤㅤㅤ Masters 38 47.9% 89.5%
3 Flash Masters 108 47.8% 64.8%
4 @bxni_ Legendary 55 45.8% 72.7%
5 𝐭𝐮𝐫𝐛𝐢𝐧𝐚✰ Masters 24 45.4% 100.0%