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Fang

Assassin Mythic Ranked · All ranks
49.9%Win rate across all maps
647,613Games
100Trust Score
40. of 105Rank by score
−4.3Skill bonus

Best map: Rustic Arcade with 54.5% from 28,406 games.

Wins early — in Bounty 4.2 points better in short rounds than in long ones (52.0% against 47.9%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Profile

Win rate 62.PopularityBreadthCounter safetyStar rate
Win rate 62.49.9 %
Popularity 73.1.11 %
Breadth 68.30% of maps
Counter safety 82.33.2 %
Star rate 87.27.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 87th means “better than 87% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/01 to 08/31, 31 days. 5 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/31.

Steadily picked — the pick rate sits at 1.0% and has not shifted measurably of late.

Win rate

08/01 — 52.2% from 416 appearances08/02 — 46.6% from 857 appearances08/03 — 46.3% from 3,217 appearances08/04 — 47.7% from 18,443 appearances08/05 — 47.5% from 58,056 appearances08/06 — 48.6% from 37,038 appearances08/07 — 47.6% from 7,855 appearances08/08 — 47.4% from 8,397 appearances08/09 — 47.6% from 9,541 appearances08/10 — 47.1% from 27,093 appearances08/11 — 47.4% from 80,273 appearances08/12 — 48.1% from 118,595 appearances08/13 — 48.3% from 114,739 appearances08/14 — 48.3% from 111,396 appearances08/15 — 47.9% from 104,323 appearances08/16 — 48.4% from 103,698 appearances08/17 — 48.5% from 101,524 appearances08/18 — 48.3% from 90,330 appearances08/19 — 49.1% from 24,768 appearances08/20 — 49.4% from 49,232 appearances08/21 — 49.8% from 66,004 appearances08/22 — 49.8% from 53,167 appearances08/23 — 49.8% from 46,487 appearances08/24 — 50.1% from 64,818 appearances08/25 — 50.3% from 62,284 appearances08/26 — 50.0% from 57,751 appearances08/27 — 50.0% from 52,386 appearances08/28 — 50.0% from 54,254 appearances08/29 — 49.8% from 55,426 appearances08/30 — 49.5% from 51,210 appearances08/31 — 49.1% from 34,594 appearances
52.2%08/01 49.1%08/31

Pick rate

08/01 — 1.0% from 416 appearances08/02 — 0.8% from 857 appearances08/03 — 0.9% from 3,217 appearances08/04 — 0.8% from 18,443 appearances08/05 — 1.0% from 58,056 appearances08/06 — 1.1% from 37,038 appearances08/07 — 0.9% from 7,855 appearances08/08 — 0.9% from 8,397 appearances08/09 — 0.9% from 9,541 appearances08/10 — 1.0% from 27,093 appearances08/11 — 1.1% from 80,273 appearances08/12 — 1.3% from 118,595 appearances08/13 — 1.4% from 114,739 appearances08/14 — 1.5% from 111,396 appearances08/15 — 1.5% from 104,323 appearances08/16 — 1.5% from 103,698 appearances08/17 — 1.4% from 101,524 appearances08/18 — 1.4% from 90,330 appearances08/19 — 1.4% from 24,768 appearances08/20 — 1.2% from 49,232 appearances08/21 — 1.2% from 66,004 appearances08/22 — 1.2% from 53,167 appearances08/23 — 1.2% from 46,487 appearances08/24 — 1.1% from 64,818 appearances08/25 — 1.1% from 62,284 appearances08/26 — 1.1% from 57,751 appearances08/27 — 1.1% from 52,386 appearances08/28 — 1.1% from 54,254 appearances08/29 — 1.1% from 55,426 appearances08/30 — 1.1% from 51,210 appearances08/31 — 1.0% from 34,594 appearances
1.0%08/01 1.0%08/31

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −4.3 — punishes weak opponents: from Bronze to Masters the win rate drops by 4.3 points (regression 51.3% to 47.0%). Higher up he gets outplayed.

Bronze — 38.7% from 14,645 gamesSilver — 49.6% from 30,360 gamesGold — 51.6% from 297,816 gamesDiamond — 49.3% from 261,701 gamesMythic — 47.8% from 891,579 gamesLegendary — 48.7% from 160,809 gamesMasters — 51.3% from 4,167 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Rustic Arcade Gem Grab 54.5%
28406 100
Ring of Fire Hot Zone 51.8%
59348 100
Undermine Gem Grab 51.7%
30335 100
Gem Fort Gem Grab 51.6%
28524 100
New Horizons Knockout 51.5%
23231 100
Hard Rock Mine Gem Grab 51.3%
29238 100
Spiraling Out Brawl Ball 51.0%
28199 100
Pinball Dreams Brawl Ball 50.9%
27788 100
Flaring Phoenix Knockout 50.8%
20252 100
Hideout Bounty 50.4%
32693 100
Out in the Open Knockout 50.5%
25744 100
Shooting Star Bounty 50.3%
34300 100
Double Swoosh Gem Grab 50.0%
26299 100
Beach Ball Brawl Ball 49.9%
12616 96
Pinhole Punt Brawl Ball 51.9%
1242 62
Crystal Arcade Gem Grabprev. season 49.4%
51052 100
Dry Season Bounty 49.3%
29393 100
Center Stage Brawl Ball 49.3%
22674 100
Open Business Hot Zone 49.1%
32087 100
Belle's Rock Knockout 49.1%
16669 100
Deathcap Trap Gem Grabprev. season 48.6%
51046 100
Layer Cake Bounty 48.6%
17858 100
Triple Dribble Brawl Ball 48.6%
19690 100
Dueling Beetles Hot Zone 47.7%
22663 100
Sneaky Fields Brawl Ball 47.5%
18461 100
Parallel Plays Hot Zone 45.9%
11085 95
Safe(r) Zone Heist 45.8%
6065 85
Safe Zone Heist 44.7%
11770 95
Kaboom Canyon Heist 44.3%
10229 93
Bridge Too Far Heist 41.2%
9208 92
Hot Potato Heist 41.2%
8112 90
Pit Stop Heist 39.9%
3434 77

Who beats Fang and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Fang, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Sachin Masters 201 53.1% 65.7%
2 Kicker Dude Legendary 81 46.0% 65.4%
3 5s lou super Legendary 34 42.2% 73.5%
4 RickOwens Legendary 47 41.4% 63.8%
5 bigpene Legendary 45 41.4% 64.4%