For Heist, this map's mode — duels and star rates are available per mode, not per map.
Direct duels in Heist: how Trunk does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Eating Good!. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Trunk runs in 7 circles — whoever Trunk beats beats someone who in turn beats Trunk. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Mico
59.0%
6,338 games
Nori
57.7%
26,799 games
Bull
58.5%
3,856 games
Jessie
57.8%
8,071 games
Nita
57.5%
5,994 games
Edgar
55.9%
27,348 games
Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Azubot.off | Masters | 46 | 43.8% | 71.7% |
| 2 | ♯Crxs76☄ | Masters | 63 | 43.7% | 65.1% |
| 3 | GisbeN🦭₊⭒ | Legendary | 25 | 43.0% | 88.0% |
| 4 | Malenawu | Masters | 42 | 42.9% | 71.4% |
| 5 | Azubot | Legendary | 105 | 41.6% | 54.3% |