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EN

Gigi

Mythic Ranked · All ranks
50.4%Win rate across all maps
58,649Games
100Trust Score
35. of 105Rank by score
−8.9Skill bonus

Best map: Pit Stop with 57.6% from 2,009 games.

Profile

Win ratePopularity 22.BreadthCounter safetyStar rate
Win rate 70.50.4 %
Popularity 22.0.20 %
Breadth 62.23% of maps
Counter safety 51.28.2 %
Star rate 61.24.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 70th means “better than 70% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/03 — 52.2% from 1,060 appearances08/04 — 48.5% from 6,611 appearances08/05 — 47.8% from 14,797 appearances08/06 — 48.2% from 7,671 appearances08/07 — 49.2% from 2,369 appearances08/08 — 45.2% from 2,602 appearances08/09 — 47.8% from 3,153 appearances08/10 — 48.5% from 7,799 appearances08/11 — 48.4% from 18,081 appearances08/12 — 49.3% from 20,158 appearances08/13 — 49.4% from 18,094 appearances08/14 — 49.7% from 15,759 appearances08/15 — 49.7% from 14,316 appearances08/16 — 51.0% from 14,763 appearances08/17 — 49.9% from 13,799 appearances08/18 — 49.9% from 12,639 appearances08/19 — 49.7% from 3,727 appearances08/20 — 52.1% from 7,128 appearances08/21 — 50.9% from 10,973 appearances08/22 — 49.3% from 9,541 appearances08/23 — 49.4% from 7,926 appearances08/24 — 51.4% from 11,140 appearances08/25 — 49.5% from 9,653 appearances08/26 — 49.1% from 2,288 appearances
52.2%08/03 49.1%08/26

Pick rate

08/03 — 0.3% from 1,060 appearances08/04 — 0.3% from 6,611 appearances08/05 — 0.3% from 14,797 appearances08/06 — 0.2% from 7,671 appearances08/07 — 0.3% from 2,369 appearances08/08 — 0.3% from 2,602 appearances08/09 — 0.3% from 3,153 appearances08/10 — 0.3% from 7,799 appearances08/11 — 0.3% from 18,081 appearances08/12 — 0.2% from 20,158 appearances08/13 — 0.2% from 18,094 appearances08/14 — 0.2% from 15,759 appearances08/15 — 0.2% from 14,316 appearances08/16 — 0.2% from 14,763 appearances08/17 — 0.2% from 13,799 appearances08/18 — 0.2% from 12,639 appearances08/19 — 0.2% from 3,727 appearances08/20 — 0.2% from 7,128 appearances08/21 — 0.2% from 10,973 appearances08/22 — 0.2% from 9,541 appearances08/23 — 0.2% from 7,926 appearances08/24 — 0.2% from 11,140 appearances08/25 — 0.2% from 9,653 appearances08/26 — 0.2% from 2,288 appearances
0.3%08/03 0.2%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −8.9 — punishes weak opponents: from Bronze to Masters the win rate drops by 8.9 points (regression 55.5% to 46.6%). Higher up he gets outplayed.

Bronze — 60.3% from 478 gamesSilver — 58.0% from 1,526 gamesGold — 52.1% from 17,123 gamesDiamond — 50.8% from 24,677 gamesMythic — 49.6% from 120,664 gamesLegendary — 48.1% from 65,239 gamesMasters — 47.0% from 2,062 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Pit Stop Heist 57.6%
2009 69
Dry Season Bounty 53.5%
2681 73
New Horizons Knockout 53.4%
2905 74
Kaboom Canyon Heist 53.5%
1825 68
Layer Cake Bounty 52.3%
3081 75
Hot Potato Heist 52.4%
2237 71
Belle's Rock Knockout 51.5%
3294 76
Pinball Dreams Brawl Ball 51.9%
2063 69
Shooting Star Bounty 51.8%
1991 69
Hideout Bounty 51.5%
2715 73
Triple Dribble Brawl Ball 50.9%
1922 68
Safe Zone Heist 51.0%
1564 65
Spiraling Out Brawl Ball 50.4%
2409 72
Out in the Open Knockout 50.2%
2620 73
Flaring Phoenix Knockout 49.7%
3340 77
Safe(r) Zone Heist 49.5%
1486 64
Bridge Too Far Heist 49.7%
1235 62
Gem Fort Gem Grab 49.0%
1866 68
Crystal Arcade Gem Grabprev. season 47.8%
6670 87
Center Stage Brawl Ball 48.6%
2130 70
Sneaky Fields Brawl Ball 48.7%
1732 67
Deathcap Trap Gem Grabprev. season 47.6%
6791 87
Parallel Plays Hot Zone 47.6%
1743 67
Dueling Beetles Hot Zone 47.6%
1412 64
Hard Rock Mine Gem Grab 47.0%
2140 70
Open Business Hot Zone 47.1%
1310 63
Undermine Gem Grab 46.4%
1868 68
Ring of Fire Hot Zone 46.5%
1321 63
Rustic Arcade Gem Grab 46.1%
1887 68
Beach Ball Brawl Ball 48.8%
162 31
Double Swoosh Gem Grab 45.3%
1554 65
Pinhole Punt Brawl Ball 47.6%
147 30

Who beats Gigi and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Gigi, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 AC|MrͥŦaͣcͫo🦋 Legendary 34 39.2% 70.6%
2 ぽてさと Legendary 23 38.1% 78.3%
3 ntgrm Legendary 20 37.4% 80.0%
4 Object D Legendary 68 37.4% 52.9%
5 Léna🦔 Legendary 30 37.2% 66.7%