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EN

Hank

Tank Epic Ranked · All ranks
52.7%Win rate across all maps
72,338Games
100Trust Score
15. of 105Rank by score
−4.7Skill bonus

Best map: Parallel Plays with 58.8% from 23,789 games.

Wins early — in Hot Zone 11.4 points better in short rounds than in long ones (60.5% against 49.2%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Profile

Win ratePopularity 13.BreadthCounter safetyStar rate
Win rate 85.52.7 %
Popularity 13.0.14 %
Breadth 57.20% of maps
Counter safety 69.31.3 %
Star rate 74.23.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 85th means “better than 85% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/30, 27 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/30.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/04 — 52.6% from 2,051 appearances08/05 — 51.1% from 6,053 appearances08/06 — 52.8% from 3,628 appearances08/07 — 47.4% from 893 appearances08/08 — 48.6% from 891 appearances08/09 — 51.0% from 1,139 appearances08/10 — 51.6% from 3,232 appearances08/11 — 51.3% from 8,096 appearances08/12 — 51.5% from 10,654 appearances08/13 — 51.5% from 10,082 appearances08/14 — 51.6% from 9,580 appearances08/15 — 51.6% from 8,824 appearances08/16 — 52.2% from 8,663 appearances08/17 — 52.7% from 8,382 appearances08/18 — 51.7% from 7,392 appearances08/19 — 52.1% from 2,111 appearances08/20 — 54.4% from 5,550 appearances08/21 — 54.1% from 7,850 appearances08/22 — 52.0% from 6,556 appearances08/23 — 53.8% from 5,715 appearances08/24 — 52.2% from 7,899 appearances08/25 — 52.5% from 7,540 appearances08/26 — 52.0% from 7,566 appearances08/27 — 52.6% from 6,344 appearances08/28 — 51.6% from 6,137 appearances08/29 — 52.3% from 6,430 appearances08/30 — 52.3% from 4,751 appearances
52.6%08/04 52.3%08/30

Pick rate

08/04 — 0.1% from 2,051 appearances08/05 — 0.1% from 6,053 appearances08/06 — 0.1% from 3,628 appearances08/07 — 0.1% from 893 appearances08/08 — 0.1% from 891 appearances08/09 — 0.1% from 1,139 appearances08/10 — 0.1% from 3,232 appearances08/11 — 0.1% from 8,096 appearances08/12 — 0.1% from 10,654 appearances08/13 — 0.1% from 10,082 appearances08/14 — 0.1% from 9,580 appearances08/15 — 0.1% from 8,824 appearances08/16 — 0.1% from 8,663 appearances08/17 — 0.1% from 8,382 appearances08/18 — 0.1% from 7,392 appearances08/19 — 0.1% from 2,111 appearances08/20 — 0.1% from 5,550 appearances08/21 — 0.1% from 7,850 appearances08/22 — 0.2% from 6,556 appearances08/23 — 0.1% from 5,715 appearances08/24 — 0.1% from 7,899 appearances08/25 — 0.1% from 7,540 appearances08/26 — 0.1% from 7,566 appearances08/27 — 0.1% from 6,344 appearances08/28 — 0.1% from 6,137 appearances08/29 — 0.1% from 6,430 appearances08/30 — 0.1% from 4,751 appearances
0.1%08/04 0.1%08/30

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −4.7 — punishes weak opponents: from Bronze to Masters the win rate drops by 4.7 points (regression 54.9% to 50.2%). Higher up he gets outplayed.

Bronze — 38.2% from 902 gamesSilver — 55.7% from 3,322 gamesGold — 53.8% from 32,921 gamesDiamond — 53.0% from 26,436 gamesMythic — 51.5% from 75,253 gamesLegendary — 51.0% from 24,182 gamesMasters — 48.2% from 380 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Parallel Plays Hot Zone 58.8%
23789 100
Open Business Hot Zone 57.0%
4499 81
Triple Dribble Brawl Ball 53.3%
7241 88
Pinball Dreams Brawl Ball 52.9%
2638 73
Belle's Rock Knockout 52.6%
2688 73
Dueling Beetles Hot Zone 51.7%
4585 81
Spiraling Out Brawl Ball 50.2%
2474 72
Beach Ball Brawl Ball 50.7%
1356 63
New Horizons Knockout 50.5%
1042 59
Pit Stop Heist 50.0%
1358 63
Hard Rock Mine Gem Grab 49.5%
1321 63
Sneaky Fields Brawl Ball 48.5%
2368 71
Out in the Open Knockout 50.0%
700 53
Layer Cake Bounty 48.1%
3491 77
Deathcap Trap Gem Grabprev. season 48.6%
996 58
Dry Season Bounty 48.0%
913 57
Rustic Arcade Gem Grab 48.4%
378 44
Flaring Phoenix Knockout 46.1%
1208 61
Ring of Fire Hot Zone 45.8%
1401 64
Undermine Gem Grab 45.5%
1069 60
Crystal Arcade Gem Grabprev. season 44.5%
1255 62
Center Stage Brawl Ball 43.8%
1348 63
Double Swoosh Gem Grab 43.9%
938 58
Hideout Bounty 43.7%
1000 59
Gem Fort Gem Grab 43.0%
1347 63
Shooting Star Bounty 41.8%
673 53
Safe(r) Zone Heist 40.8%
265 39
Hot Potato Heist 41.0%
783 55
Kaboom Canyon Heist 40.8%
566 50
Pinhole Punt Brawl Ball 32.8%
67 18
Bridge Too Far Heist 34.8%
414 45
Safe Zone Heist 32.5%
418 45

Who beats Hank and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Hank, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 let me milk🦐 Legendary 33 41.4% 72.7%
2 EMT|ria Masters 20 40.4% 85.0%
3 道化のたけ Diamond 26 36.2% 57.7%
4 ND|MegaNugget Legendary 22 35.9% 59.1%
5 parangi Mythic 23 35.5% 56.5%