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EN

Jacky

Tank Super Rare Ranked · All ranks
49.7%Win rate across all maps
51,129Games
100Trust Score
48. of 105Rank by score
+13.8Skill bonus

Best map: Sneaky Fields with 58.8% from 5,966 games.

Wins early — in Hot Zone 10.8 points better in short rounds than in long ones (59.5% against 48.7%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Profile

Win ratePopularityBreadthCounter safety 17.Star rate
Win rate 57.49.7 %
Popularity 20.0.17 %
Breadth 57.20% of maps
Counter safety 17.19.0 %
Star rate 91.32.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 91th means “better than 91% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 0.2% and has not shifted measurably of late.

Win rate

08/03 — 53.2% from 517 appearances08/04 — 54.1% from 2,692 appearances08/05 — 53.3% from 8,575 appearances08/06 — 55.3% from 5,759 appearances08/07 — 52.8% from 1,312 appearances08/08 — 50.8% from 1,196 appearances08/09 — 54.2% from 1,408 appearances08/10 — 53.0% from 3,803 appearances08/11 — 54.1% from 12,124 appearances08/12 — 53.5% from 17,254 appearances08/13 — 54.5% from 16,481 appearances08/14 — 55.2% from 15,676 appearances08/15 — 55.2% from 14,629 appearances08/16 — 54.7% from 15,402 appearances08/17 — 55.0% from 15,308 appearances08/18 — 55.2% from 13,486 appearances08/19 — 55.4% from 3,619 appearances08/20 — 39.2% from 9,778 appearances08/21 — 46.9% from 9,754 appearances08/22 — 53.8% from 6,380 appearances08/23 — 53.6% from 5,727 appearances08/24 — 53.5% from 8,970 appearances08/25 — 53.8% from 7,992 appearances08/26 — 53.8% from 2,528 appearances
53.2%08/03 53.8%08/26

Pick rate

08/03 — 0.1% from 517 appearances08/04 — 0.1% from 2,692 appearances08/05 — 0.2% from 8,575 appearances08/06 — 0.2% from 5,759 appearances08/07 — 0.2% from 1,312 appearances08/08 — 0.1% from 1,196 appearances08/09 — 0.1% from 1,408 appearances08/10 — 0.1% from 3,803 appearances08/11 — 0.2% from 12,124 appearances08/12 — 0.2% from 17,254 appearances08/13 — 0.2% from 16,481 appearances08/14 — 0.2% from 15,676 appearances08/15 — 0.2% from 14,629 appearances08/16 — 0.2% from 15,402 appearances08/17 — 0.2% from 15,308 appearances08/18 — 0.2% from 13,486 appearances08/19 — 0.2% from 3,619 appearances08/20 — 0.2% from 9,778 appearances08/21 — 0.2% from 9,754 appearances08/22 — 0.2% from 6,380 appearances08/23 — 0.2% from 5,727 appearances08/24 — 0.2% from 8,970 appearances08/25 — 0.2% from 7,992 appearances08/26 — 0.2% from 2,528 appearances
0.1%08/03 0.2%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +13.8 — rewards skill: from Bronze to Legendary the win rate climbs by 13.8 points (regression 43.4% to 57.2%). The higher the tier, the better he does.

Bronze — 48.0% from 1,178 gamesSilver — 33.1% from 5,495 gamesGold — 49.4% from 28,265 gamesDiamond — 56.7% from 25,623 gamesMythic — 54.4% from 124,619 gamesLegendary — 52.8% from 14,525 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Sneaky Fields Brawl Ball 58.8%
5966 85
Parallel Plays Hot Zone 56.9%
10732 94
Triple Dribble Brawl Ball 57.0%
4345 80
Center Stage Brawl Ball 57.0%
4106 80
Spiraling Out Brawl Ball 55.0%
2728 74
Pinball Dreams Brawl Ball 52.9%
2546 73
Beach Ball Brawl Ball 56.6%
198 34
Double Swoosh Gem Grab 50.5%
2013 69
Crystal Arcade Gem Grabprev. season 49.5%
2002 69
Hard Rock Mine Gem Grab 49.0%
1378 63
Pinhole Punt Brawl Ball 53.6%
166 32
Gem Fort Gem Grab 45.7%
1666 66
Open Business Hot Zone 45.8%
1259 62
Deathcap Trap Gem Grabprev. season 45.7%
1211 61
Dueling Beetles Hot Zone 45.4%
1600 66
Undermine Gem Grab 42.6%
1127 60
Layer Cake Bounty 42.1%
987 58
Ring of Fire Hot Zone 40.4%
961 58
Flaring Phoenix Knockout 35.5%
785 55
Rustic Arcade Gem Grab 35.3%
654 52
Shooting Star Bounty 33.4%
611 51
Hideout Bounty 32.1%
645 52
Hot Potato Heist 32.4%
790 55
Kaboom Canyon Heist 31.7%
654 52
Dry Season Bounty 31.3%
655 52
Pit Stop Heist 31.1%
806 55
New Horizons Knockout 30.2%
646 52
Out in the Open Knockout 30.1%
638 52
Belle's Rock Knockout 30.3%
725 54
Safe(r) Zone Heist 23.9%
528 49
Bridge Too Far Heist 23.4%
586 51
Safe Zone Heist 23.1%
628 52

Who beats Jacky and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Jacky, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 72 Diamond 73 34.8% 46.6%
2 surge Legendary 24 34.0% 58.3%
3 비니 Diamond 55 32.7% 43.6%
4 放屁很臭 Gold 24 31.3% 45.8%
5 ファンキーなラフス Diamond 76 31.1% 38.2%